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Mechanical hand based on @shadowrobot's layout, with some design feedback from @JohnKazArt. Still more WIP than finished, but very happy with it so far!
#b3d #blender3d #meshmachine #hardops
Here is this weeks lil tank tuesday #3, brought to you again by, thursday. Deadlines are just suggestions anyways.
#blender #b3d #hardsurface #hardops #boxcutter #meshmachine
#MESHmachine - Plugs - topology-independent mesh detailing #b3d
https://t.co/xznfDKRNiO - Blender Market, Gumroad, Documenation
https://t.co/32rPRSEEi1
#MESHmachine - Refuse - Edit Bevel/FIllet Segments, Tension and Width. #b3d
https://t.co/xznfDKRNiO - Blender Market, Gumroad, Documenation
https://t.co/T5Q1jvpAq9 https://t.co/HXtd1YPP2S
#MESHmachine - Unfuse - Turn Bevels/FIllets back into Chamfers. #b3d
https://t.co/xznfDKRNiO - Blender Market, Gumroad, Documenation
https://t.co/NGkXqTRaUc https://t.co/AhRkaRX74i
WHALE-1 viewport
Process video: https://t.co/TXRryafeEG
#b3d #hardops #meshmachine #scifi #conceptart
Did some uncomplicated space port scene in #b3d
#conceptart #meshmachine #dreamuv
randomness #b3d #meshmachine
"this is one of the more difficult cases to solve in #b3d while giving flow and buffer while maintaining shading and topological importance based on curvature"
I wanna Thank Jesus, Blenderbros, mxeon1001, TeamC, Machin3 For all making it possible. Still learning... Gotta keep on grinding. #b3d #Hardops #meshmachine #Boxcutter #Blender3D #Blender
Nik Vili's (@nik_vili) mind blowing scorpion mech.
Grab the project files on gumroad: https://t.co/rcT4fKYMIo
#b3d #DECALmachine #MESHmachine
Some small steps with weapon design that I working on in spare time. WIP. Everything modeled using mid-poly workflow and weighted normals, game-ready intended. Blender 2.8 helps in that a lot. Damn, why we still use high poly+low poly, anyway? :D
#b3d #hardops #meshmachine
Abstractscape Vol.1 is an asset collection designed for the MESHmachine addon*. This series mostly contains random stuff varied from electrical objects, fans and panels to random sci-fi mechanical plugs. https://t.co/KLLv9UopvA
Abstractscape Vol.1 is an asset collection designed for the MESHmachine addon*. This series mostly contains random stuff varied from electrical objects, fans and panels to random sci-fi mechanical plugs. https://t.co/UAcytExu0v
Abstractscape Vol.1 is an asset collection designed for the MESHmachine addon*. This series mostly contains random stuff varied from electrical objects, fans and panels to random sci-fi mechanical plugs. https://t.co/XrFBOflSzv
Abstractscape Vol.1 is an asset collection designed for the MESHmachine addon*. This series mostly contains random stuff varied from electrical objects, fans and panels to random sci-fi mechanical plugs. https://t.co/PWxfzjrWwN
Abstractscape Vol.1 is an asset collection designed for the MESHmachine addon*. This series mostly contains random stuff varied from electrical objects, fans and panels to random sci-fi mechanical plugs. https://t.co/rZJ3dI5YKn
Procedural Hard Surface Design With #Houdini
MESHmachineのPLUGSをHoudiniにVellum
飛行機の中で適当に作ったのでそれなりだけど、中々良い組み合わせ。
Procedural Hard Surface Design With #Houdini
MESHmachineのPLUGSをHoudiniで。の改良を淡々と行いつつ、過去の作品の床影を設定しつつ振り返り。この辺り、急ぎ足で通り過ぎてしまったが、面白い形が出ていたなー。