//=time() ?>
In an epilogue cut not long before Resident Evil 1's script was finalised, it turned out Chris had a daughter named Mathilda.
Read about this and many other things in our article about the game's development at:
https://t.co/BrECuQlcKX
@PG_kamiya さん、このコンセプトアートは、「スタイリッシュ」バイオ4のときの、Gウィルス感染したスペンサーでしょうか?
G3みたいなものだね 🤔
In Village, Lycans were going to have a human form transforming at will, and they're going to congregate in the area where Ethan is brough in front of the Lords. There are still human-looking figures in the crowd who don't appear anywhere else. Credit for the close-up: @ehnbitz
One random bit I'm happy to share ahead of time is that in the context of the original game, Jill was supposed to have long hair she usually keeps in a bun under her beret, but due to it being a late addition with the live-action actor it's sometimes long and sometimes a bob cut. https://t.co/aMrG2165tc
Ada Wong was planned to appear in Village, but her role was ultimately cut. She was going to save Ethan too when he was brought in front of Mother Miranda.
Final designs for the 4 stages of William Birkin's mutation in bio1.5 after being infected by the G-virus.
Based on the concept art notes, "G" was short for "Golgotha."
Scans by: @project_umb from Biohazard Archives
Read my latest post about the cut enemy designs from (mainly) the original Resident Evil 2 and 3.
Find out how Dragon Ball inspired some ideas or what boss didn't make it into 2, and read many more never before translated Resident Evil concept art notes!
https://t.co/ugVS7fZeV5