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Smoothed and repainted the terrain #gamedev #indiedev #pitchyagame #screenshotsaturday #madewithunity #ArtistOnTwitter #bestiaryofdanzi #wsagames
Designed Danzi's bestiary ♥️ #gamedev #indiedev #PitchYaGame #ArtistOnTwitter #flexfriday #conceptart #illustration #bestiaryofdanzi #wsagames
A closer look at the base model for Houyu's house #gamedev #indiedev #PitchYaGame #3dmodeling #3DModel #Blender3d #indiedevhour #bestiaryofdanzi #wsagames
Greyboxed the village roughly, and experimented with painting the terrain some more✨#gamedev #indiedev #PitchYaGame #ArtistOnTwitter #madewithunity #environment #bestiaryofdanzi #wsagames
Concept art for the archive, where the talismans needed to awaken the guardians are kept. We were experimenting with a more open design. #gamedev #indiedev #pitchyagame #ArtistOnTwitter #illustration #bestiaryofdanzi #wsagames
Concept pieces for Houyu's house & the village houses, for the village area in our game❤️#gamedev #indiedev #pitchyagame #indiedevhour #ArtistOnTwitter #conceptart #illustration #bestiaryofdanzi #wsagames
Some concept art from an early prototype of one of the quests. #gamedev #indiedev #pitchyagame #gamedevelopment #ArtistOnTwitter #illustration #bestiaryofdanzi #wsagames
Concept art for one of the key environments in the game, the Lotus Lake, which is home to the guardian Kunpeng. #gamedev #indiedev #pitchyagame #screenshotsaturday #ArtistOnTwitter #illustration #bestiaryofdanzi #wsagames
Initial outline and concept art for a quest in the game. It involves the little light sprites, Kunpeng & a wind crane. #gamedev #indiedev #pitchyagame #ArtistOnTwitter #indiedevhour #conceptart #illustration #bestiaryofdanzi #wsagames
Initial concept art for one of the guardians, Kunpeng, who's based off of the Chinese mythological creature by the same name. They are a fish-bird hybrid so they can both swim and fly. #gamedev #indiedev #screenshotsaturday #conceptart #bestiaryofdanzi #wsagames #pitchyagame