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Just making it to the top of my list of harebrained ideas: trying to shade a yawning sun 🙄
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More UI mockups for #ScreenShotSaturday. A Chaos Track (on top) shows the cult’s progress spreading chaos throughout the city. They cursed you with lycanthropy, so some of that is your wereform killing innocents! (1/3)
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So I definitely hate merlons now… 😩 #indiedev #indiegame #gamedev #castle
Almost done. Ended up mixing some of the Bodiam Castle gatehouse with the brick bands of the Theodosian Walls in Constantinople, because why not 😆 #indiedev #indiegame #gamedev #castle
Drawing tiny machicolations is always fun… 😳 Replicating the Bodiam Castle gatehouse in isometric is taking a while #gamedev #indiedev #indiegame #screenshotsaturday
So on one side, I made an editor of the weighted undirected planar graph of city streets… on the other, those streets will have to be unrealistically wide if I want to see people walking around 🤷♂️ #ScreenShotSaturday #gamedev #indiedev #indiegame #GodotEngine
Remember when I said I will have to live with the shadows not going over the buildings? Well… #procgen #indiedev #indiegame #gamedev #GodotEngine
And this is how I am dividing the art into pieces so I can do slightly different combinations later on
And a couple more images I posted on replies: this GIF shows a bit more clearly the dynamic shading on the houses when the sun moves around #indiegame #indiedev
Trying to draw trees in isometric is giving me a headache. Left is the first attempt, but it looked a bit flat to me… does the right one look more in perspective? Cannot tell anymore 🤪 #indiedev #indiegame