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dropped some basic engine options in the ship generator and tweaked the shader a bit this morning. sorry for the double post. forgot to turn the sun on lol. #b3d #blender3d #geometrynodes #IndieGameDev
tried many variations & i think i found my flow. buildings are just planes acting as floor plans with procedural sidewalks, ledges etc. they sit on a ground plane which handles the road sys stuff based on intersecting buildings. #b3d #blender3d #geometrynodes #IndieGameDev
scatter objects cont. also just started a subway all the way down there. what city doesn't need a subway system :) #b3d #blender3d #IndieGameDev
started rouging out a character base mesh today #b3d #blender3d #IndieGameDev
the nice thing about clouds in #b3d #geometrynodes is that you can see them in solid view :) #indiegamedev