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weekend progress - who thought adding so many trees to the game was a good idea? #ELDENRING
with all the hair removed, these guys look positively cuddly! #DarkSoulsIII #DarkSouls https://t.co/HM6WoIedH4
VAGRANT STORY - The Limestone Quarry. warmup for the endgame dungeons - all 5 elementals and a Snow Dragon make an appearance. plus this excellent masquerade ogre lord https://t.co/MfhjobFAug #PS1 #JRPG
here is the finished #DarkSouls map I covered in the video, also now available on VGMaps at the probably-too-high resolution of 10k*10k! https://t.co/chYTR7d9rh #darksoulsremastered #cartography https://t.co/rNhqlnI2RX
finished drawing Artorias of the Abyss DLC addition for #DarkSouls world map. hadn't planned to, but the video seemed incomplete without covering it. will be uploading a full version that includes everything soon!
DARK SOULS hand-drawn isometric map! it isn't perfect but it has been fun to work on! (1/2) https://t.co/bN5LAbrQ8W #darksouls #DarkSoulsRemastered #FromSoftware #leveldesign
@zequesuel thanks! i originally thought it would just be an outline sketch as a learning exercise and didn't plan to color it in, but painting is actually pretty fun! my dream is to use this as a test run for bloodborne/elden ring map in this style. not sure how to handle this mess tho...
#DarkSouls x-ray vision - first illustrated map project on the tablet is underway. pretty slow going but #photoshop straight line/grid tools and extreme zoom levels speed things up. long way to go. #FromSoftware #cartographytwt