zerobeat032 and probably Panic Attack!さんのプロフィール画像

zerobeat032 and probably Panic Attack!さんのイラストまとめ


I want to start improving myself, and I've finally started. if you're trying to panic, well... it might be time again.

フォロー数:3826 フォロワー数:3084

more like Guilty Gear reference on this one lol.

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Diana's old comic design... she had a different name too, Lucia. and comic book Ray... who was originally the main character and the first ever drawn for panic attack

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Omar has a host of powerful moves at his disposal. everything from doing more damage to enemies with higher HP, to marking them with anxiety and letting damage pile up on them. or even his base attack... when it KO's, the left over damage can go to other foes.

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Omar's ready. I actually made him to bridge Panic Attack with another comic idea I had called Manic Mind of Morgan... but I can't really go into details on that.

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HERE COMES A NEW CHALLENGER... for I present the newest member(?) of the team. Omar... Through the power of psyonic energy, Mike is able to turn the tide of battle and transform in when he has a full Tension gauge.

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Reaching for an item? I gotta admit tho, I don't even have a name for this character. They're based on a few ideas of the old Panic Attack comic and another comic I thought of called the Manic Mind of Morgan. But because of the mash up of ideas, this character is brand new sorta.

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can't wait to have enough done to show off this character in game... 3 animations done so far.

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Here's all 4 main playable character's in one shot lol. Ray, Mike, Robbi, and Diana. This is right before they set off on their journey and Robbi is trying to give a profound speech, those the various looks from everyone else lol.

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Mike and Robbi are what's known as psyche divers, aka those who can enter people's Escape Spaces and guide people back to reality. Thus, this is the reason only one of them can actually delete enemies in battle. Only trained divers are capable. Ray and Diana can't do it.

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here's that handshake without my normal effects, but pixelation, limited palettes, and dithering instead...

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