More teasers from the WIP. Always exciting to see your characters coming to life. Art by Jeanette Wong. Animation by Jaang Eimyoung.

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Day 16.

When rigging hands and fingers or feet and toes it is efficient to weight all the toes/fingers to only one or two bones to achieve nice, progressive motion without cluttering your rig with many controls.

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スオミ 9月 H 動圖 lv1 差分共21種類
希望各位能夠到fanbox或patreon支持 :)
Please follow my Fanbox or Patreon to get it
https://t.co/3GudQPg5LO
https://t.co/8p8KBLc5Z9


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合作繪師:さかろろ GMKJ

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Happy portfolio day!I am a 2D game artist looking for work!
Here is my portfolio (each animation project is made with Esoteric Software Spine): https://t.co/S4gM8gyxWs

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Our Lead Animator created a new NPC animation for our game.

She is giving off some tropical vibes am I right? 🌺

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最近Spineで作っていた子です。

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Sneak peak of water fx implementation on the scene. Here’s the result of how everything comes together. Check out previous post regarding water and splashing animation. Still work to do, but so far so good 😉

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Character of a story driven game I will animate with Spine today!🌺🌺 I'll make sure to share my process as always while I'll be looking for new job opportunities in the game art / animation field 🌺🌺Aloha🌺🌺

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Precious treasure chest for the Fairy mobile game just animated in Spine! I 💕 that software and this job!I am available for freelancing and fulltime opportunities if you need a passionated game artist and animator!!✨✨✨✨💖💎💎💎✨✨✨✨#madewithspine

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One of a few animations I didn't include in this video

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스파인 공부용 Spine 작
X2:이클립스 감병 일러스트

https://t.co/DHXZ3pyOgy

애니메이션 믹싱 기능 안써져서 따로 나눕니다.
12초까지 스페셜액팅 12초후 idle 모션

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