//=time() ?>
ARPG - Wrong Texture Material = 🌈Rainbow Sword🌈
#unity3d #madewithunity #gamedev #assetstore #indiedev #gamedesign #IndieGameDev #unitytips😆
I made it look more mathy than it is, its really simple! code if you can't figure it out: https://t.co/EvuZEZLvF7
#unitytips I guess
Was working on a flag ..so here's the way you test out cloth simulation in Unity #screenshotsaturday #unitytips
Use normal dir in a shader to create cool effects like this snowy 'top' material! Download here: https://t.co/4YArotxMit #UnityTips #Shaders
You can use AnimationCurves to make your code tweens do more! They're super easy to edit, too. #UnityTips
you can tint greyscale sprites using a ramp shader :) #unitytips @unity3d #gamedev #gameart
Making your very own scene selector can save lots of time if you are constantly switching scenes #unitytips
A reflection on our first mobile game project, BioBeasts! @unity3d #MadeWithUnity #GameDevs #UnityTips #MobileGame
https://t.co/AStO8SLXhX
A reflection on our first mobile game project, BioBeasts! @unity3d #MadeWithUnity #GameDevs #UnityTips #MobileGame
https://t.co/AStO8SLXhX
A reflection on our first mobile game project, BioBeasts! @unity3d #MadeWithUnity #GameDevs #UnityTips #MobileGame https://t.co/iM7dCwSBxJ
Here's a basic Shader for aligning #pixelart in @unity3d: https://t.co/CtLW99VxyD #unitytips #gamedev
Triple #unitytips! Here are three ways of palette swaping for pixel art! @unity3d @gamedev https://t.co/abq7R59IF7
A short example on using C# Reflection for @unity3d Editor tools, accessing non-public parts. #unitytips #gamedev
Using a switch on an enum? Just right-click in MonoDevelop and let it create the switch labels for you. #unitytips
今日のUnityTips。
ParticleSystemのスケーリングはScalingModeをHierarchyにしておくことで正しくスケーリングできるぞ。ちなみにこの機能が実装されたのは結構最近なのであまり知られていないぞ。
The way to load a new scene has changed in @unity3d 5.3 version. #gamedev #indiedev #unitytips
If your game supports multiple control schemes, let it adapt automatically. Feels just great. #unitytips #gamedev
Test "Quit an application" in Unity editor. Just turn playing to false if you are in it. #unitytips #programming
Select an object, then hit Shift + F or the F key twice to lock the camera into following the target. #unitytips