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Sunset Ripples B4
#ripples #gold #patterns #raytracing #cloudintheskydesign
Check out the interesting new #realtime #raytracing features coming up in #motiongraphics authoring tool #NotchBuilder. They're hardware-agnostic, and should run on any current GPU #rendering https://t.co/jClkYDPeVk
UL Corporation Announces 3D Mark Port Royal Raytracing Suite is Now Available - Benchmark Mode On! https://t.co/bsdemjMAvD
Tried raytracing instead of raymarching. No surface errors with this method, but definitely don't get the nice smooth surfaces of distance fields.
An old raytracing scene I did for an unreleased @razor 1911 intro.
Yes I know, my CRT screen post-process is a bit heavy :D
#demoscene #3D
Basically like manual raytracing cubemaps. A random photo as env. map could be useful for imagination stuff
My Procedural Raymarched Liquid Sphere Shader.
http://t.co/M7xrnQGT57
$glsl #graphics #raytracing #code #opengl
My GPU Ray tracer! Supports Shadows, reflection, and refraction.
http://t.co/k1sVW109Rp
#glsl #raytracing #code
Myt first stab at a GPU Ray Tracer.
http://t.co/0V54TaudKP
#raytracing #graphics #gpu #shaders #glsl