highpoly is done, now it's retopology time

0 5

Sulpture ended (aside from the hair), now with the retopology ☺️
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Escultura finalizada (amén del pelo), ahora a comenzar con el retopologizado ☺️



1 3

God I never knew jackets were so hard to model! I don't have Marvelous Designer, so I can't make realistic clothing immediately. I have to model it, retopologize it, uv map it, sculpt wrinkles & edit the texture in Substance the old fashioned way. 😰#johnnycage

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Still no good display setup for retopology in I don't know what the Hidden Wire option helps with, it doesn't solve anything for me. Here are the two options I have:

4 28

Wisp body textures done !
Now, helmet retopology and braid, which will proably be the most tricky part.

22 201

So aquas model is sorta being finalized

Need to retopologise it however =w=

3 14

hoo boy but does sketchfab rendering make me feel good about myself!

to-do list: more hair, retopo and retexture the torso, leg texture, hands and shoes

and the overalls flaps and straps. all that work and her pants STILL technically aren't done

7 34

It's good to be jumping back on some N8t progress for the first time in a little while! I'll be starting on the retopo stuff next, but here's a small base color update in the meantime

8 71

Blender Challenge Day Retopology complete!

Now to move onto UV unwrapping and rigging! ^.^

3 22

Blender Challenge Day Retopology... part 1.

I'm honestly not sure if this topology is OK, and I'm sorely missing Maya's quad draw tool :C

1 8

Been working away on this recently, Hi Poly done so onto retopo then textures. First time doing a car, wont be my last. Final Model will be for

0 7

so trying out some sculpting from learning how to do it in Blender and I'm impressed how much detail you can do in Blender. I'm seeing how Retopo will work out but this rather new trials so being a commission I'm hoping I get good shaping with this. OC for

3 21

com essa RTX 2060 o Blender 2.8 ta rodando bem melhor q no antigo Avell. deu pra terminar a escultura, correr com retopo e texturas dessa Harpia q eu tava quase abandonando.

1 6

Started to try out sculpting in blender. This is how far I got for now. I think it is time for retopo and adding more details afterwards 🙃

2 23

Really fun stream tonight! Did a lot of work on my Batgirl model. I'll try and get everything retopologized and unwrapped so I can paint her on stream tomorrow evening!

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The high poly for Koros is finished. Time for retopology!

1 6

Finally I had time to upload some of the characters I did for a little game of a class project. So here is the first one, our alien boss.
I'm prety happy because I've covered the whole workflow, from sculpting, retopo, texturing and animating.
Concept:

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