It's been a bit but I'm back on the UFO 50 dev-stream train! Making art for Cyber Owls' intro cutscene (and more??)



https://t.co/m0wiC6yovr

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Parallax using a 3D Camera!

Might make a tutorial next week...

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Another image showing how The Outbreak Story has developed over the years!
2/5

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I decided to put together a few images to show how The Outbreak Story has developed over the years!
1/5

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Palette Knife has been released on https://t.co/kyvElbWBp7 for all budding pixel artists and gamedevs.
https://t.co/SiMjRXKF90

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Happy new year! // ¡Feliz año nuevo!

Being working on adding real t h r e e d e e models w/ GMS:2, using tilemaps as floor, silly effects like snow, a skyline with 2D backgrounds...

Kudos to for the snowperson model

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Trying an event to annoy a deity inside the statue. The idea is that Valeria begins to blaspheme this statue so that the attack on her is



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I'm surprised I was able to keep Myth Bearer's tilesets this small and still build a fairly varied open world. Even Zelda 1's tilesets are bigger than this.

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New enemy for the new year! Presenting The Drelian Soldier - a warrior found throughout the kingdoms

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My first ever portrait Vs my actual level of portrait.

I'm glad I improved a bit!
This also works as a before/after of using the secret recipe to build muscle 'Add' 🤣🤣🤣🤭

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[PART 3] Some procedural generation results given to you all via in game screenshots :D

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[PART 2] Some procedural generation results given to you all via in game screenshots :D

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[PART 1] Some procedural generation results given to you all via in game screenshots :D

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