Under the sea: at about 65 ft below, the sun was making every particle of white sand glow like a tiny pearl.

https://t.co/fYA3BWTTFz

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Since this is suddenly exploding here's some images I've been posting on various discords throughout today; I've got some basic (placeholder) shaders set up, upscaled the h2 textures, some particles set for it, the suspension kinda-working, and a placeholder shade turret (lol)

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I decided not to make this one a Patreon exclusive because I want at least *something* I can publicly show, so check it out, I made a thruster particle effect in Blender using scrolling textures

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The dynamic version of AB work-in-progress, 75%
Particles will be affected by a different force fields in different division areas and form the final work.

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Under the sea: at about 65 ft below, the sun was making every particle of white sand glow like a tiny pearl.

https://t.co/fYA3BWTTFz

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Radium Guardian 🧪💚☢️☠️

‘Breaking out of their heavy metal mineral bonds to smite down those in close vicinity whilst emitting a fist full of alpha and gamma particles upon their decay.'

Will probs animate and NFT it over on makersplace!

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Something Practices I've been doing lately in , Sculpting, Hair and Expressionism, really takes a while to get it right but I like making the hair as good as I can using Particle systems.

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Under the sea: at about 65 ft below, the sun was making every particle of white sand glow like a tiny pearl.

https://t.co/fYA3BWTTFz

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Animated commission loop done for

Trying to get used to the new particle plugin I'm using Stardust has been an e n ormous learning curve, but I'm getting somewhere at least! >.;P

Comm info: https://t.co/2xweYq4vdo

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then i parented my null for the 3d cylinder to the null of my characters hand that was holding the leaf to give a slight movement with both the leaf and the particles interacting with it

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i never played with the physics option in by but this one seemed like it would be perfect for it. I was able to make a floor and then used a 3d cylinder to act as the leaf for the particles to bounce off of

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Non-major changes include:
-The Crooked's new mossy texture
-The Gastric Sprout's animation fix
-The Lava Cube's fall animation and lava buoyance
-The Soot-hugger's size variants and trail particle

Not everyone's getting something new, like the Spectre-cast (Perfected mob).

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Latest work falling into the void. This was a fun one to push myself to learn new particle workflows.

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Particle Forms 25 and 22.

Just released on OpenSea within a limited collection of 50 generative artworks.

https://t.co/C9iw3hqAcw

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Experimental mask with the new female set. maybe i can get a cool particle on this one. Hope it works out

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Particle Forms 25 and 21.

Just released on OpenSea within a limited collection of 50 generative artworks.

https://t.co/C9iw3hqAcw

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