Texturing this bad boy. raccoon model is close to being done.

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Real-time Game Character - Falconer

Concept art by: Qiu Fang

Done with Zbrush, Maya, Substance Painter, rendered in Marmoset Toolbag

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Four animal heads were made over the weekend as it showcases my new, custom dithering shader. Total game-changer. They are available for 0.047 ETH here: https://t.co/r8QuTJvf2j Thank you!

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Trying out the new charcoal set designed by for Krita with amazing and real touch and texture... From time to time I had to check my fingers in case they were stained with charcoal! n

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