//=time() ?>
Weekend practice using #UnrealEngine based on amazing concept @asteroid_ill All shots are real time render in UE4. #cg #gameart #realtime
🐢🐢🐢
➡️ The pet update is coming this week to #AlchemyStory!
#gamedev #indiedev #UE4 #cute
In the latest version, the rear main wings also now contain an array of small adjustable 'feathers' that will make micro adjustments during flight for extra fine control....
#UnrealEngine #UE4 #indiegame #gamedev #gameart #indiedev
Decided to try some proportion adjustments to the dropship. The tail extends longer and wings are brought forward (original placements are shown on grey BG image).
#UnrealEngine #UE4 #indiegame #gamedev #gameart #indiedev
mainly revamping my UE4 shader for #Scopricia today, so I take a break from all that 3D technical stuff and resume working on Centaria concept instead , here 's lineart concept of her in action <3
Bigger images at : https://t.co/D0j9YfTT3s
Still missing a lot so it looks a bit skeletal! Starting to add elements that allow diverging from the grid floor plan. In a later pass, whole sections will be anchored then rotated off grid.
#UnrealEngine #UE4 #indiegame #gamedev #gameart #indiedev #gaming
UE4のレイトレーシングの勉強開始。
UEカスタムビルドのトゥーンスキンが非レイトレ時SSS用テクスチャが反映されるので、
ライトの設定でレイトレオフにすれば使える。表現手法の一つとして使えるのか…やめといたほうが良いのか…
検証に時間がかかりそう。
Our #Kickstarter begins tomorrow! Who's ready to explore #ProjectGrove?
🥳 Kickstarter: https://t.co/s7Sw6F1jvv
Try the demo 👇
• Steam: https://t.co/A1s8e1HcZE
• Itch: https://t.co/wMJnX5Lyq7
#indiedev #indiegames #UE4 #steam #itchio
【メイキング】初期イメージ。過去作「闇芝居」「影鰐」「クロニックデジャヴ」では毎回モンスターが登場したが今回のモンスターは「水圧」。800mの深海では1㎠に約80kgの水圧がかかり、小さなヒビ一つで圧壊(即死)してしまう。#WaterGround #animation #UE4
Looking back even further to the very first flight prototype for the dropship. The first clip containing only the simple proxy mesh...
#UnrealEngine #UE4 #indiegame #gamedev #gaming #Indiedev
Technical #GameAudio Designer role open @HiRezStudios Alpharetta - 3+ yr exp: https://t.co/VXwjIx4np7 #gamejobs #Wwise #UE4 "Experience with visual scripting languages"
¡Plazas agotadas para presencial (¡60!) y más de 200 registrados para el online en directo del 1º @UnrealEngine Meetup de Madrid en butic con @EpicGames! 😮
¡A las 15:00 cerramos el registro! 👉🏻 https://t.co/Ig5yrRu3rd
¡Imperdonable perdérselo!
#UnrealEngine #UE4 @quixeltools
More Bound levels which we haven't yet showcased anywhere!
#boundfluke #3dart #3dmodeling #indie #indiedev #indiegame #IndieGameDev #leveldesign #gameart #UnrealEngine #UE4 #blender #Blender3d #characters #characterdesign #gamedevelopment #gamedev