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Here's the gameplay to expect when our free Android mobile game comes out!
☆ Rainbow Reflex ☆
#screenshotsaturday #indiedev #indiegame #gamedev #ue4 #UnrealEngine #GameDesign #gamedevelopment #indiegamedev #gaming #gamer #gamers #mobilegames
After a few critiques I received from various sources, I have edited the proportions of my male anatomy base mesh 🙂 Time for the female.
#artistsontwitter #zbrush #gamedev #3dartist #3dart #characterart #UE4 #sculptjanuary #sculpture #sculptor #artistsoninstagram #3dmodeling
I'm working on finishing up a mobile game over at Stray Cat Studios @StrayCatArt! Would a YouTube video talking about how I made it be interesting?
♡
#indiedev #indiegame #gamedev #ue4 #UnrealEngine #GameDesign #indiedevhour #indiegamedev #gaming #gamer #gamers #mobilegames
.@AdamJKnight_3D did a breakdown of Secret Spot, his scene based on Alessandro Paviolo’s concept:
https://t.co/ugaA47hKA8
#gamedev #indiedev #3dart #unrealengine #UE4 #substancepainter #substancedesigner #zbrush #3dsmax #photoshop
Concept Art of One of the Worlds of FOTGEX: The Arigus Overworld
Arte Conceptual de Uno de los Mundos de FOTGEX: Alto Mundo de Arigus
#UE4 #IndieGameDev #FOTGEX #3danimation #gamedev
It is the result of some study I´m dedicating my time last months. Made with @Substance3D and @UnrealEngine
https://t.co/1zN7lrRdEw
#ue4 #b3d #unrealEngine #substancePainter #artshare #ArtStation
First NEW Project of the Year! Getting better at accurate musculature. Male Base Mesh. Do the proportions look good? Critiques appreciated :)
#artistsontwitter #artistsoninstagram #zbrush #UE4Study #gamedevs #indiedevhour #indiedev #characterart #3dartist #sculptjanuary
【リリース情報】
ヒストリアがUE4実装、プログラム全般を担当したVRアトラクション「BIOHAZARD VALIANT RAID」が
「PLAZA CAPCOM 池袋店、広島店」にて稼働中です!
ぜひ足を運んで遊んでみてくださいね!!
https://t.co/qQiosYTcZ3
#バイオハザード
The players hanger bay, better lit - no materials yet. This whole area will also contain science/research/engineering/medical bays.
#UnrealEngine #UE4 #indiegame #gamedev #gameart #Indiedev
Not sure if I prefer the containers sanding up or sideways...
Still very much testing things.
#gamedevelopment #UE4 #Blender3d #gaming #WIP #GamingNews
Only 3 more days until Mythic Ocean is out- we at Paralune are so excited for everyone to finally play the full game!
🌊 Wishlist it now! https://t.co/JNVy6V9TO4 🐠
#IndieGameDev #indiegame #UE4 #Steam
Spent most of today working on a 17th century Lübeck Fluyt for upcoming historical #VR experience set during 30 years' war. #virtualheritage #indiedev #UE4
次回コミケC98への
申込み完了しました!
抽選に通れば、キャラだけじゃなく
ダンジョンまで育成できる
ダンジョン農地化ローグライク
『くちなしアンプル』
いよいよ完成版を頒布予定です!
#indiegame #UE4
Quick lighting test on a scene I'm throwing together in #UnrealEngine . I saw this scene in a dream...it has become a great platform to practice some modelling, texturing, and lighting.
@UnrealEngine #UE4 #substancepainter #zbrush #raytraced
Hello 2020 WIP of my personal environment created with Unreal Engine 4.24 no raytrace no baked all realtime
Inspired by The last of us
https://t.co/wz0g55z2fP
#unreal #ue4 #unrealengine4 #speedtree #megascans @UnrealEngine @SpeedTreeInc @inc_dog @quixelofficial @Substance3D
UE4.24で入った「新機能:シーケンサーにおける紐づけされた Object Binding」の使い方が分かった。こんな感じにタグ名指定でマスター・サブシーケンスに対してObject Bindingを一気にできる! #UE4 #UE4Study https://t.co/a8OuyGpEPx