Update on the Numenorean karma helmet for The Last Days Warband mod. Working on the textures. With

1 8

Character Artist Chloe Worthy has reimagined Princess Mononoke's San and Moro as stylized 3D characters and shared a small breakdown of the project:

https://t.co/qxVKUP7GQ8

52 420

Substance 3D Modeler Beta - Adobeが買収した「Medium」ベースのボクセルスカルプト&ペイントソフト!ベータ版がリリース!VR&デスクトップにも完全対応!
https://t.co/jYFsa6ADnt

23 43

From the mundane to the grotesque, Raphael Jean from Gearbox creates some phenomenal materials. Check em all out here, these are just some of our favs for our feature.

https://t.co/e566HvLAfL

1 12

Texture Artist QiYu Dai (Aiden) recreated Elden Ring's Grafted Blade Greatsword in Substance 3D Painter and Marmoset Toolbag:

https://t.co/uqDfTG0Hz3

22 219

Ah, the good old Paint days - done in
A Tile Generator set to a small size-0.02 or something close > flood fill to random grayscale and gradient. Distance those 2, edge detect and flood fill to random color again for the final result.
Also-neat random shapes

13 85

Environment Artist Artur shared a recreation of Elden Ring's Stormveil Castle made with 3ds Max, Substance 3D, and Unreal Engine:

https://t.co/dhBuda36lF

27 139

Visual stuff takes a while, so I haven't been able to post much the last couple of days. Here's the start of texturing the Tri-Speeder

0 3

Have a look at these fantastic steampunk characters created by Anna Tutova using ZBrush, Blender, and Substance 3D Painter:

https://t.co/WUa6wQyzic

20 132

狛犬(?)。
1枚目の画像が原作。ZBrushでスカルプトしてBlenderでローポリ化してSubstance3DPainterでNormalMap作成

0 1

Finally painted this project I modeled forever ago.😅
Started a little scene for it but wanted to show my progress!

Original Concept by Artem Solop https://t.co/AVWHgeI5Bq

Modeled/UVs in Maya, painted in rendered with

36 276