Blog - Even with no post-processing....

It still looks incredibly great. Prepping props for the painterly is quite gratifying as soon as the shader is applied.

I have made even more info of the work from today in my new blog!

https://t.co/bcF1g4oMif

9 22

[Blog] Getting bloom and light volumes

Since this is a cyberpunk like world, we need lots of lights and volumes, so.. I made the library to include them. rushing against the clock here now!

6 18

Princess normals fixed. 👀#blender

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😤 ah so much progress this stream... tho were not done yet, gotta do some rigging BUT WE ARE SO CLOSE TO FINISHING 😩

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NPRマテリアルでBPRしたスクショです。色々すっ飛ばして作っているクリーチャーですが、作りながら自分の課題がボロボロとあらわになるので、勉強しつつ進めています。#zbrush

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Had some health problems recently, but I'm back ^^
new tutorial coming soon, and hopefully next ones will come out more regularly.

This time some toon energy blast in

9 26

Some NPR water experiments. EEVEE's really making me work for this one 😅

Default cubes finally getting some peace though 😌

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npr filters caterpipi

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法線転写による影の調整とはまたちょっと違った趣で面白い表現ではあるのですが、視点に依存して影の形状が変わりまくるのがちょっとびみょいかも。

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吉田さん(@ yoshida_npr )のペレちゃんの絵をお借りしました🙇‍♀️これはな〜って説明してくれそうなペレちゃん可愛くて大好きです☺️💕
タグ反応ありがとうございました!

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