画質 高画質

improvement check, focusing on how I’ve drawn Skullpaw over the years

2016 - 2018 - 2019 - 2021

He got more round and a more defined shape, especially in the face

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Hahahahahaha I'm done! Yes I liked the illustration, I still don't have a defined style and I'm changing with each work but I think if I continue like this soon I'll have a somewhat cool style.
I made two versions

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"Happiness is not about the absence of unhappy thoughts, feelings, and emotions. It comes from understanding that I am not defined by any of these. They are free to come and go as they please."

A guide to peace for anyone with a crazy, messed up mind: https://t.co/j4se6LHCVy

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It's a work in progress, I sketched Anders in the idle pose I did before.

(Also because he has no defined height I took the liberty of making him taller...I mean taller.)

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the way korra misconstructed and redefined what it meant to convey and obtain the concupiscent anomalistic clearance showing us that idiosyncratic is ebulliently inevitable while simultaneously substantiating the superiority of her era as the avatar

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If I was an experienced anime artist, I can guarantee I would have been obsessed with drawing highly detailed female lingerie and well defined male upper body muscles.

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I think I'm getting to a reasonable level of saturation and defined pixels 😪

mango tree, cyberpunk city, large house, samoyed dog

cyberpunk chef, cyberpunk witch, cyberpunk ninja, cyberpunk wizard

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Recently I've been working on some stuff that involves an adventure with Percy and other characters. Nothing is so well defined yet but here are some concepts

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Chapter4  『絡まる糸の罪と罰』

       👠×🍁×📚

『メルティランドナイトメア』
https://t.co/iW6rMqVB2A

1/0 -Undefined Girls-
魔法少女のキセキの物語。

〖STORY〗
https://t.co/5YsqASlqKg

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Tonight I'm gonna work on the design sheet for her arm

Which is an absolute fucker as I literally just pictured in my head a couple of time and defined it art after art with time.
This is the FIRST (!!!) design I did back in 2019... It was cool but too complex for me

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I'm having a meeting tonight. in VR with three top-flight Designers to plan and execute a project in VR. I remember reading William Gibson works and thinking I might live long enough to actually do this!

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2. You've created a path while directs the viewer's towards your main subject. The bottom image is simple and more defined. The top works as well but it ends to the gate instead of the building / fort (unless that was your initial intention).

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Curiously that was how I created most of my characters as a teen.
Although his design changed to have more defined shapes, so here's a new version to compare.

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This one it's harder to detail in digital. Maybe because the other lineart was defined and cleaner.

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“Blood isn’t thicker than water. Family is not defined by such trivial things. Blood most of the time is a chain that limits people from doing what is right and what is best. If it isn’t love, than it isn’t important.”

Argentum. Oblivio

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Using Dyntopo in Blender to sculpt defined areas of the game world. Using a top-down bounds projection to sketch painted land textures. Experimenting with importing sculpted landforms from on Quest 2. 🌕💀👻🎃🌠

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🔹𝗠𝗶𝘀𝘁 𝘁𝗵𝗲 𝗛𝗲𝗱𝗴𝗲𝗵𝗼𝗴.
·16 years old
·they/them, bisexual
·power type
·sibling to Auro the Hedgehog
·can exhale mist
·works along with their brother to fight crime in their city (undefined). They occasionally team up with the Chaotix Detective Agency

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Nearly all of Erik Larsen’s Spider-Man comics were published in the 90s. Larsen’s singular style defined for many fans in the 90s (and beyond).

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