the first is @/Topolisu and the others are for some people on discord :))

3 3

Still working away at this.
The remesher didn't really give me the results i wanted, so I'm going to have to retopologize the model manually.

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It starts with concept art.
Then a low poly garbage model - 9k triangles.
Then a clay model for better detail - 600K triangles.
Then a clean end result of re-topology - 20K triangles.

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Originally, I was going to use a different model for the penetration scenes- but it turns out redoing the butt of the triceratops babe's retopology isn't too hard, so I should be able to use the same model for all scenes :3

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1) Smooth Subdivided Cube because I don't like sphere topology at the top and bottom

2) Oops, only 2D mouth textures lmao

3) Definitely room for improvement, but here's how I did the quills on mine

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origin wedding in Sootopolis and an attempt at some traditional Sootopolian clothing. i swear we need a wedding event between them 😩

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50% OFF Plugin for ZBrush👇👇
Auto retopology plugin for ZBrush [$4.68]

Grab Now👉👉https://t.co/jlMBRlPDwB [Plugin]

Plugin was tested in ZBrush 2021.5, 2021.1.2, 2020 and 2019.1.2 on Windows 10 system.

2 1

i was so busy screaming about pokemas that i almost forgot about the event. anyways i based this off kyogre’s awakening and i think that would be a very stressful situation for wallace, considering the geography of sootopolis and how he’s the guardian

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⚡️Sold the last edition of -Trapped Subject to ‘Cryptopolitan Museum ‘ for Ξ0.2 !

Thank you so much!🙏🏼🙏🏼

Happy to be in such great collection near amazing artists🤩

Take a look here👀👇🏼
https://t.co/vw7x7h8vKQ

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What the topology looks like

0 0

Base lista mañana retopologia y continuamos el lunes gracias por pasarse por el stream

0 0

please dont laugh at my topology im TRYING my BEST

0 4

Gulp! Qui, Quo e Qua sono di fronte a un problema gigantesco… tanto più che loro si sono miniaturizzati! Come è potuto accadere?

Leggetelo su su 3400, ora in edicola!

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randomness

"this is one of the more difficult cases to solve in while giving flow and buffer while maintaining shading and topological importance based on curvature"

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I got a stupid idea:
What if instead of retopologizing my reference sculpts, I just decimated them and rigged 'em?

The answer is: that's not good enough deformation for rendered art, but it'll certainly do for reference pictures. Which is the whole reason I'm making the sculpts.

0 0

ロシアン・スナイパー『原題: Битва за Севастополь - その他のタイトル: Battle for Sevastopol (2015)』

ドイツのソ連侵攻と戦うために赤軍に加わり、第二次世界大戦で最も致命的な狙撃兵の1人となった若い大学女性 リュドミラパブリチェンコ「 Lyudmila
Pavlichenko」に関する伝記戦争映画。

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and are THE iconic duo of pranktopolis

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