I know, I'll make a really simple model that I can practice rigging, texturing, etc!
12 months later: FFS! This is why we never finish anything!

(Slight humble brag, cos I am kinda pleased with how it's going. Don't think I'm actually gonna be able to rig it but meh 😓)

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another character art design, in this one i tried texturing and making all the lines as clean as possible, did the sketch a few days ago and finally finished it after a few breaks 😄. iam very happy how it turned out. (≧▽≦) 🧡

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So after losing two days and almost all of my sanity trying to get Blender to cooperate, I've finally begun texturing. Next step: texturing the mouth and body, and adding hair particles

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So here's Alfonso V as part of an art trade for , he's a wealthy pistachio who's part of a royal bloodline. This time I tried doing some texturing & airbrush shading, and it was a bit tricky. However, I'm always willing to try new things and improve.

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Added details on the retopoed mesh for the lips, nostrils, hand- and feetpaws (main body mesh), the teeth and tongue.
The finer details from the high-res mesh will be baked into the textures of a more animation friendly lower resolution mesh.

Ready for texturing! https://t.co/p48IAO6L4O

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very excited to continue working on this on stream tonight! its texturing time! >:o

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Taking a break from larger projects today to get some sculpting and texturing practice in

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Random mask design, I'm actually happy with how it turned out. It was also a good opportunity to try to train more on texturing.

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I've been reworking and retexturing my king model the past few days and after 50 headaches i think hes finally done lol ahhh

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my 2nd attempt at modeling, and i tried texturing too lmao, give him name pls.

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Found these renders on Christian Haniszewski`s Artstation. Project done in collaboration with my friends of Nathan Love again. Did texturing and lookdev on them also some poses. Did some additional modeling, but dont quite remember it.

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oh yeah also I've gone and redesigned Lady again ;3
still working on the texturing here, hehe
she has little teefies >w<

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01/2014 - WIPs of my Antasma during the texturing phase

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Im scared of messing up the texturing

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Update Time! 1) Initial import to substance painter. 2) Texturing done almost final pass. 3) Inside UE4 with a vertex blend shader to add the mossy parts. What are you guys thoughts? What have you worked on today.

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Okay I'm proud of myself for texturing.

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Dipping my toes into clothes texturing with a tribute to I5555 <3

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Working on cute
Thanks to for giving me the permission fgfgf
Still figuring out the texturing part 🙃

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UV unwrapping our mascot, Melvin the Monster - a fun exercise you'll get to do in our new course "Fundamentals of Texturing" https://t.co/grYJptp9lz

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