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ライトホラーアドベンチャーゲーム
『ツナゲルシロ』12章配信開始!

イラストはしょっちゅうケンカするマオとダイキです。
12章はそんな二人が、協力します…!

https://t.co/JCN3onLMVf

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Just found some now rather old modular sci-fi asset studies I did at the start of a project that went into a totally different direction :D as it always happens in

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The AMC 35: this cavalry tank was one of the few French designs to feature a two-man turret, overloading the commander a bit less. It was armed with a great 47 mm gun, but was mechanically unreliable and lightly armoured.

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Aaaand finally got ArticulationBody in place! It's better than the extremely clumsy joint setup in the past, but it still will need a bit of work to get to where I want it. ;w;

I'll reply with a .GIF-test.

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This year, for a videogame project with the incredible , I started to learn 3D ! Not easy, but it's really cool to do ! here is some screens and the original concept art !

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Feeling festive! 🎄

We've got a new cover on Steam.

And while you're there - don't forget to add Time to Morp to your wishlist! Ho-ho-ho! 🎅

https://t.co/HyaxjZVvEQ

Happy Holidays everyone! 😘

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Working on and helping all the amazing devs out there has kept me sane in an in a year that hit so many others hard. I want to thank you all for being survivors together.

PS - Some more sneak peeks from the second half of season 2!

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I used techniques used in blender volumes but am using URP with shader graph and wanted to control performance. I used a mesh generator to create slices of planes to create a volume

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ゲーム開発進捗インタラクションを加えた gamedev progress add interection

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