画質 高画質

Kitsune Naoko
My part of art trade with
Make sure to check his wonderful art!

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Here's a low-poly Viper from Valorant to brighten your day.

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Getting more progress done with Mina.

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been silently working on models for uni ... its a lot to unwrap (badum tss)
I'm gonna make an fps game
fr tho so much yet to learn

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Sani and G'lahs for

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My commissions are now open!
If you're interested into commissioning me please contact me through my discord (Feno#6610)

More examples of my work and information can be found here: https://t.co/lMIkQLYAqc

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PSX style model for possibly something in the future

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Here's the model with the full-res, filtered textures applied.
The map was originally 1024x1024, but I sized it down to 256 and indexed the palette to 32 colors for extra cronch. Makes her look a bit more like a character in an early-00's PC game

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Making a new enemy for my game - Electrode⚡️ Once upon a time, it served as a mobile power source. Now he wanders aimlessly in the Pipeline and electrocutes passing bots💀

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I hate texturing skin because I typically end up making the colors contrast too much without realizing it. I think I finally struck the balance I've been looking for where it truly looks naturalistic

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https://t.co/oMvhpVlG2J

JAMBERG! Dead ahead!

Jam 49: The Sea is now LIVE!

Set sail on the open waters. Come join us for some oceanic exploration of low-poly pixel seastuff!

Optional limitation of 16x16 texture.

Join now!

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