the retopology is going to be quite the undertaking.

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Arrrrrgh back to retopo-ing this bad boy hellhound.... I sware someday he'll be finished.

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My base mesh scultp is done, now I have to retopo it before I can start using it as a base for future female characters

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All done with retopo and just recently started texturing! Here are some early WIP pics of how she is coming along.

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That's actually pretty nice, my problem is that I have a lot of overlapping curls and I want it as one solid mesh, hence the retopo

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Forgot to post the final sculpt after changes. Working on retopo now.

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Hellhound model complete... now on to retopo'ing this bad boy- "Ultimate Demon Legion" Coming Soon!

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Evening practice sculpt: Zbrush, Modo retopo-uv-mikkt, textures-bakes, Marmoset Toolbag render

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Static mesh retopology progress. The main piece looks a little crazy, but to be fair, it's a hardsurface attachment & a very strange shape

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Fucking insane how easy it is to redistribute/retopologize/Control Mesh Density and Edge Loops of your geometry in ZBrush

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Live now with the last stream of 2016! Doing the retopo for this crazy door. https://t.co/Xo20d0FFBQ

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Quite the difference! improved a lot still have to do the retopo and bake textures.

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Working on the polypaint, Before doing the retopo.

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私の友人はクリスマスのセクシーなモデルを要求していたので、ランジェリーのようなコスプレをデザインしようとしました。服デザインが面白いです. また、zbrushで2Dレンダを試みました。あとでretopoをしますよ。(*^ω^)  

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Character sculpting from last spring. Next time I do something like this I'll retopo and pose as well =]
https://t.co/dzpZWUtXBd...

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