WIP. Another festival Trainer. This one specializes in Fighting type Pokemon. He will not stay naked, I promise.

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Working on a fun little commission of Rin from
! It's always nice when people commission me to make clothes that are different than anything I already have in my index of clothes for my own characters~

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Festival Trainer Shoki wants to battle!

This is the final emission shader render. I'm gonna make a figurine style too becaaaaauuuuse...

A family friend of mine is going to help me 3D print it! : D

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Please send me some strength so I can hopefully finish this whole piece over the weekend...

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A "shiny" variant and a figurine style. Rigging and posing next, then doing another Pokemon trainer model. Made the hair cleaner as well.

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a test of shading for styled outdoor nature scene. in progress.
Tring to create new node groups based on Komikaze shader and add more effects just like rims, ao, z-depth mist and details in the dark. I will Improve and use it for my designs later.

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Ok, time to get back to my dark fantasy world of Solas!
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Meet my OC Grackle! A tank character possessed by a demon spirit.
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Turnaround of the casual Azumi outfit.

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Hi! 👋 day 10-12 a little be late! ✨pancake plant/magic🥞

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Use multiple cameras with stacking near/far value and lay the image together to get optically distorted layout.

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Some more progress on my Spike WIP!

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After much research and development, calling this test pose finished! I learned Python to rig that hair. Should I do another character, or a scene for this one next? Or finally get around to some YouTube content?

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Ditched IK for fully manual bones and weights. Stick shift, baby!

Just about wrapping this model up. Gotta do a face rig, but after that, I'll move on to something else. Some clipping issues. It's ok. I learned a ton working on this.

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