So here's the first pass of the weak attacks! Just need to add the medium and strong to the mix!

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Thank you to all you wonderful people for 1000 followers! ♥

AttachPoint (for will be on sale for the next couple days, for only 1.99$!

https://t.co/HT9yPAlUhu

I recently pushed an update with legacy support, so you can also use it with GMS 1.4!

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Here's an extremely early (and kinda ugly) mock up.
The game currently runs on Clickteam Fusion 2.5, but soon I'll be switching to Gamemaker 2. Not only that, but I'm gonna be changing the gameplay style alot to help stand out. (Still keeping the speed, of course.)

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Hello everyone!

We'd like to take a moment to announce our STRETCH GOALS! In the event of surplus funding, we've come up with some ideas to make the game even better! Take a look:

https://t.co/TiIVhB3yn9

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Make sure your playable heroes have a fair hitbox, and not an absurd hitbox. Though I'm sure some of us might deviate on that and make it as obnoxiously large as possible.

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It's a real pleasure to share that Guts 'N Goals has been featured on Issue I want to thank personally for the interview and the great article!

You can get it both digitally and physically over here: https://t.co/dYpDmDUWDx

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Come meet this pupper in Super Platformer Gun!
Out now on steam!




https://t.co/mcUlksiYgq

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Day 9:
Adding the new abilities to the ability menu. Descriptions coming soon!

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, Habemus Fecha para Steam 25 de Octubre 2019... despues de 2 años de desarrollo por fin verá la luz.

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Food Get! Let's dive back into Cyber Owls with some more interesting scoring mechanics!

https://t.co/m0wiC6yovr

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for the last weak attack. Still working out how to incorporate wind powers to the attack. The next post will be all weak attacks combined! 😁

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"Dude, you sure about this? They're this many!"
"... hold my mead."

Check the project: https://t.co/ch2Lou8Jy7
Discord: https://t.co/OFm30KqiNk

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Neat, a mountain! I wonder if there's any strawberries on it?

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Game dev update: polishing the 5 weak attack here is the first key press. 😁

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All enemy sprites are done but most still need animations.

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