(1)
I present to you a self portrait rig
it's a wip , rigging by Lucas : https://t.co/mX25T8KCsp and lookdev by Adrian : https://t.co/Xe9MPPlbcG

9 59

Trabalho que fiz para estudar render no Arnold. Me baseei no Batman do Tim Burton e na série de jogos do Arkham.

https://t.co/URHMAtwI7c

https://t.co/KoGalAIrwY

1 9

Contour feathers wip. No proper material, for the quick lookdev. I'm not sure if I like the shaggy look, but it's the best I can do.
Particles are co clunky in Blender. I would love for something like Yeti for Maya to be developed in the future. Or anything better really.

0 26

I have one spot open for my Creature Art mentorship in April w/!

I teach everything from and more! 🐺🐯🦌

More great mentorships available here: https://t.co/u41Cfjt9z1

4 29

why is it February and March are chaos in work. crazy busy. so old stuff time folks :( sorry

33 201

Showcasing some example test results from our new AeonX full-body scanning system. With example photometric normals and specular separation shots. LED rig from https://t.co/wgrlnpDBdu

35 128

part of the concept I'm doing for a contest, Trying to mixing futurist clothes with indigenous patterns, hope i can show you all soon the full project.

0 14

https://t.co/RJR8tFCS3p
v2のα版(SSSP_for_UTS2_0_v2a.zip)を追加しました。
陰影部分へのカラーパターン対応です。カラーはShade1 or 2の設定とブレンドされます。境界線はUTS2標準のBasic Lookdevsで調整してみてください。
何かあればBOOTHからでもDMでもフィードバックもらえると嬉しいです!🙏

0 1

Pretty major year for me, art-wise. Dove head-first into a lookdev-focused career shift, got to work on some amazing projects that I'll never be able to share art from, and grew more as an artist than I think I ever have in a single year.

14 123



I achieved many personal goals this year! I’m super excited for what’s waiting for me in 2020! ⭐️

13 65

Launch presentation! Join us today at 2pm EST to learn about the new features of - including the Solaris layout, and lighting platform - plus new and modelling enhancements... https://t.co/0SGAqByePy

48 270

2.81、Cycles、Eevee共通でビューポートレンダリングモード時LookDev HDRI使えるようになったのええやん!
軽量化したHDRI追加しとくとちょっとルック見るのに便利そう。

12 47

Concept by Me
Modeling, lookdev and lighting by Jonas Schlengman ♥

53 535

Blender2.8 Sculpt-mode-features Branch - Win64 Daily buildのテスト使用。OrcoDrowブラシやスムーズ法線表示モードがとても便利。四分割やLookDevモードでPBR表示できるのもZBrushにはできない強み。直感的でかなり楽しい。告知のあったExtractとトポロジーマスクの機能がわかる方は教えて下さい。

18 55