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Random3Dcity: A basic procedural modelling engine for generating random buildings https://t.co/1gX3tmjZy5 #procgen via @fbiljecki
gTangle: a Grammar for the Procedural Generation of Tangle Patterns https://t.co/D2cm6IiNKc #procgen
Clisk is a Clojure based DSL/library for procedural image generation https://t.co/0NVmHIhqkq #procgen
that random place you never planned, but somehow exists. procgen games. #songbringer #gamedev #indiedev #pixeart #screenshotsaturday
#Unity3d Cool! Weathermage using my #procgen tech in @ludumdare 32 http://t.co/nwCdRrS5UU #gamedev #indiedev
Dr. Spacezoo v0.4 with the #procgen Mission 2-5 Space Zoos is live on @itchio: http://t.co/6rGuiw0kTM #indiegames