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Old concept art for a game that never made it past prototyping. I wish I still had the PSD's for this.
An Empty World was one of two major projects that we were prototyping simultaneously. The other was a new version of our very first concept 8.
We were also working on a side project called Sunset at the time. Sunset is the only one that was actually released.
We at RAMA WORKS®, love satisfying mechanisms and clicky things - so we designed a completely metal buckle with a new latch design. Suited for bags, belts, apparel and any other EDC. The first round of prototyping is complete and we can't wait to show more!
We only used the most sophisticated prototyping materials over here at #DungeonMomDesigns
To end this long @GestaltGame #art direction thread,
have some more pics.
The artstyle improved throughout #gamedev and the quality level & style of all elements changed since prototyping.
We are working hard towards release, but our development so far has been very rewarding.
here's the patreon update for february, where i finally show more of the prototyping i've been doing for the ambitious side project i'm now realizing is Maybe A Bit Big, Actually (famous last words) https://t.co/3nHEVn62Vd
something LURKS.
Prototyping some enemies in my 2D personal project. What do you think of this particular spooky gal?
Also, thinking about setting up a site / handle and putting a name to this whole project soon.
#unity3d #gamedev #indiedev #IndieGameDev #survivalhorror
I've been super slack lately, so here's some of my more recent stuff.
More #screenshotsaturday stuff coming, i'm prototyping right now but i'm excited to working on my own #personalproject again.
#gamedesign #gamedev #gamedevelopment #illustration #GameDevStudent #GameDeveloper
So @WillItHomestuck had their second episode where they tried to make a function SBURB session with the cast of Frozen, and the implements of prototyping were... unique. To say the least.
Made some fascinating discoveries in #Prey... I don't know how to say this, but it looks like tons of assets from the early prototyping days are still in there. Includes early designs for Talos I, prototype demo levels, proxy enemy designs, drafts for looking glass scenes...
@tha_rami hey man, i've been prototyping and drawing a camping marshmallow character named Maro in my free time.
Also we should hang out.
@UnrealEngine I've been prototyping this thing on my spare time: https://t.co/hlFiwZR44u
Which in itself is the 2nd iteration of a project that never saw the light of day :O
https://t.co/lHtHczLrMf is officially my new favourite tool for quick prototyping of simple visual stuff.
I'm living in VR now hahahha here is a quick sketch I did yesterday trying to get a full character concept going... And it is soooo fast for prototyping, I'm loving it! #gravitysketch #VR #conceptdesign