"Château de la Mort (#HalloweenSpecial)" by . "Created with Maya and Redshift. Textured with Megascans surfaces." Based on a drawing by Artyom Vlaskin. 🦇

https://t.co/4Sb2G3NafC

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Get your entry in for Car Render Challenge 2018. There are some pretty amazing prizes, including licences of and https://t.co/PmFUQmHAnk

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Joni Max uses to bring out the best in his photogrammetry work. "Mixer is really a very good software — it works amazing. It helps me make photos into seamless texture assets. It is an efficient workflow." 🧡

https://t.co/dRfrszdGqZ

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Get your entry in for 's Car Render Challenge 2018. There are some pretty amazing prizes up for grabs, including licences of and https://t.co/q7DG3p9oBr

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"Peenemunde Raid" by Piotr Forkasiewicz is an illustration for Memorial Flight Magazine. Made using Quixel tools and materials. ⚡️

https://t.co/k4HH3VInLt

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"Alien Spider Eggs" by Quixel's Wiktor Öhman (). "This time I wanted to go for something a bit more stylized and defined. Everything is 100% made in the Mixer using Megascans assets." Anyone else see 👀

https://t.co/a99Say6HAV

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Quixel's Dan Woje builds up multiple ice surfaces, from ice base to ice flow, using Quixel Mixer. "This one went through several stages and evolutions as it was being built." Process GIF on ArtStation. 💙

https://t.co/H6hFaDnq0H

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Stunning work by Robin Barnes (#secretswimclub). Made with the help of Quixel Megascans. 👀

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Alexander Alza from shares "Jezero". "This project was about getting great results with great speed and Megascans delivered what I was looking for." 🖤

Breakdown:
https://t.co/AlO30w7D6U

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"The Fate of the Icarus" by Evan Cwiertny (). Made with the help of Quixel Megascans. 👀

https://t.co/zz83741wWd

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Our new 3D Ocean Seaweed assets complement dozens of underwater atlases to create stunning underwater environments. Discover these and many more in the Megascans library.

https://t.co/oFbhYZmNHS

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A gorgeous industrial loft by using materials from the Megascans library. 👌

https://t.co/sZIwTx39Xk

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Josh Rife's work on the final map in 's — "Valhalla". Textured with the help of Quixel Megascans. Visit the link for team credits. Very impressive work! 👌

https://t.co/57zPqMVvHl

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Another fantastic creation from the vault of Vladimir Somov. "This was the very first real-time scene [...] This was also my very first experience with DDO and NDO, the first generation before Quixel's Suite even." Great job! ✊️

https://t.co/ocheI3UHGq

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A selection from the 7th volume of Josef Bsharah's () fantastic "Voyager Zero" collection, featuring Quixel Megascans. 🖤

https://t.co/6xpHiDxos6

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This wonderful piece comes to us from Elias Klingén (). Made using Quixel Megascans, Cinema4D, and Octane Render. 👀

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Learn some new tricks with this guide by Aidin Salsabili https://t.co/rxYParOKpC

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I spent the day fixing that computer now I can work on that model. Next step for Quixel is Material ID

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Watch we|me:do's amazing six-minute timelapse of its titles for IFCC 2017 https://t.co/ctiJ8tdvxS

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