And it is done 's "#RayTracing in One Weekend" implemented on the

I'll put the code up on the BBS soon. So many things to improve. Working out a better colour palette and colour distance mapping for a start.

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This is taking a while to on the

About a pixel a second at the moment.

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Day 27 Something different... for the Bovey Tracey Art Society August challenge on the theme of Sports. ‘How close?’ From a photograph taken when the race came through in 2014 - heading for

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Some people say you haven't really written a until you have a glass ball sitting between two metallic balls on a checkerboard surface and I can understand what they mean.

Kind of blown away by how good this looks on the

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Hmm, Hmmmmm and 3 times hmmmmm

Left is the reference python at 4 samples per pixel colourmapping to palette. Right is the actual pico8 version. I feel these visual clues should make it super obvious what is wrong in the pico version but I just can't grok it.

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Same scene rendered in my reference and my current RayTracer. A prize for anyone who can tell which one is which

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The left and right balls are reflective.

My take on 's "#RayTracing in one weekend" continues.

I absolutely have a bug somewhere though, the shadows are all going to the left when they should be perfectly centred.

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Day 14 The small squirrel and the big tree

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I converted 's Simba into a dinosaur! (brachytrachelopan to be specific) 🦕

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was the working title of shadowbringers called raytracing

(ft. family photo )

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Meet Rook, an OC which has been a WIP since like early February 2020 and just doesn't want to be designed xD though I'm slowly getting there! Not done but figured I'd share his unfinished glory anyway.
https://t.co/MJDUh4fekO

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mmmhhm mhhm raytracing mmmhm adaptive triggers mmmmm

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Building the blocks that build buildings.

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Taehyun FAN ART

Challenge accepted. Hope you like it MOA




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