Geometry nodes Y-Brush.
very poor improvement but found an interesting bug! :)
(Geo nodes buffer hack loop)

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ok not to shill vnyan even more than i already have, one thing i do want to talk about with my 3.0 model is that i am definitely utilizing the blendshape-to-param nodes to activate little scrunchy wrinkle textures on my nose and in between my brows. i think thatll be cute. :')

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Blast Furnace appreciation post. Something similar to my first post on this account - except the compositing was done in Photoshop. Hunter was HD-fied thanks to 's amazing detail nodes.

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Every time I feel like I have a decent grasp on blender I discover 1,000 different things I didn't know or some cool technique I wanna learn. Like what even are nodes!? Pure magic that's what.

It can be disheartening, overwhelming, and exciting all at once.

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Started working on his birb butt's 3d model. Thankfully geo nodes make setting up the wings easy, but finding patters I like for then is a whole different challenge xD

Also gotta think about animating them, but we'll burn that bridge when we get to it

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MUGEN character progress report:
Still stuck on making assets lo
That's all I can share

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Point Relax with geometry nodes buffer hack loop thing

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nodes for the sussy about 1s in, material on a plane

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Ingredients:
3 geometry nodes + 4 node groups
5+ shader nodes
1 volumetric cube

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✨ANOTHER LATE NIGHT WARFRAME STREAM✨
I will hopefully today clean up all my uncleared nodes

🎨: @/Xorigiri_
Twitch link in bio and below⬇️⬇️⬇️

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Lunar eclipses are also much more emotionally charged, it represents a full conjunction between the Moon, the Sun, and the lunar nodes.
🌖✨Open yourself up to the information available on an eclipse and trust that this is landing in your life at the exact moment you need it.

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Demon: this happens when you actually pay me for a stickfigure

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Another wip, playing with nodes again

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BlenderConference2022の動画見てるけど
ARで靴をフィッティングするサービスの合成のための遮蔽モデルをGeometryNodesで作るの面白いな。 https://t.co/DBmu4vdbzf

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動かないやつと一応の背景何もないやつNANODESU

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Me desviei um pouquinho do modelo normal, mas faz parte. Partículas e Geometry nodes ainda são um desafio. Amanha Retorno com o cabelo original e shader mais bem trabalhados, (se tudo der certo).

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『マスターも監視用リストにおいでNANODESU!』
(※リストの存在はフィクションです。たぶん) https://t.co/lOVVebyIZ6

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here's my shader in action on a model i've made.
ps: i didn't modified any texture to make them work on the shader; i legit just plugged them on their respective nodes and played with the sliders lmao

https://t.co/7Q85jOmiFO

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