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Mona's sculpture is almost done, just a few more accessories and time to move onto the retopology!
#3dart #GenshinImpact #mona #monamegistus
Today's take on a new project~
First time making actual human legs, next step retopology and details! ✨🤍🖤💜
AT LONG LAST they are done. time for me to move onto retopology, UVs, and texturing! thank you so much @aparaitre for guiding me this far and helping me bring my D&D character to life. I can't wait to put some color on them. #3dmodeling #zbrush
okay I kinda take back what I said about retopology being relaxing. Toe beans are proving to be very tricky.
King crabe fanmade creature from " Grand piece online "
(not retopology yet)
#RobloxDev #RobloxDevs
A bit of tweaking and retopology. She also has very cold hands.
sculpting + retopology (zbrush / Maya)
Character design by @/LuigiL1985
Wip Update. Finished the retopology
Working on the hair
Concept art by https://t.co/yzOrHzGnHh
#3dart #3dartwork #3dmodeling #sculpting #zbrush #characterdesign #artwork #WIP #zbrushsculpt #b3d #blender
This cold has kept me from getting stuff done, but I am THIS close to finally finishing the retopology of Ichthyovenator laosensis. I might even be able to cut him apart for printing today! Fingers crossed guys/gals/nbpals!
Characters for Games Bundle [1+1 Course ]
Grab Now (Bundle)👇
https://t.co/dZ5arpI6d9 [ Link ]
You will be taught
- Complete Character Creation
- Sculpting the Detail
- Retopology
- Baking and Texturing
#login #indiedev #indiegame #anime #Animation #indiedev #gamedev
Heyo! Got some more model related things to show, check it out! From high-poly to retopology, to refining the body model and adding hair!
Hercules The Legendary Journey #Hydra #Retopology #mythology #monster #sculpture #sculpt #3dartwork #highpoly @ksorbs #zbrush #maya #hercules #gamedev #indiedev #digitalart #videogame #3d #3dart #artist #gameart #character #tutorial #3dmodel #cgart #lowpoly #Polygon #creature #CG
Added some quick color. Gonna learn how to rig it for face animations next! Even considering the 1,000-mile stare (which I will be able to fix with rigging), I'm real proud to say I made this whole boy in one day over just a few hours.
retopology and UVs!