Currently working on Patreon! As every 10-15th of every month! I will soon give a huge update to the monthly art requests to balance my time workflow!

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new OC Seiken (M) ~ inspired by the F/M duos of Fire Emblem protagonists. I'll make the (F) version soon.

I'm really satisfied with the workflow I had with this drawing Finding a routine with digital art has been a strange path 😂

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Hiya

I'm Jessie, cinematic storyboard artist (Gears 5) and freelance concept artist.

I love meaty character acting, designing and worldbuilding.

Workflow: 3dsmax/Substance Painter/PS

Available early 2021.
https://t.co/L571a5g4ce

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Howdy

I'm Marshal, I'm a 3d artist - constantly improving my skills -
currently working on refining my PBR workflow, but I'm always down for making Toys and Collectables!

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After some trials and errors, I'm finally changing my workflow and started making assets for my

Here's a sample from my first batch of assets I'm now working on. What assets would you like to see, besides the obvious furnitures and crates?

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Process gif of a recent comm. Behold my garbage workflow of "ok, this looks kinda ok" -> proceed -> "wait this is all wrong" -> fix -> "ok, this kinda looks ok"

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Day 2: Fran FFXII
Slowly catching up with Arttrober QwQ I’m falling behind..! It’s been nice trying to reduce the amount of time I take per drawing. Procreate X has been making my workflow faster, but hard to balance class and pumping out art.

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Decided to try a new workflow and do the skin first, then clothing. So far I like it, also I freaking love the job I did on the war paint.

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Trying to find "my style", know better my brushes, have a quick workflow and a nice composition is a pain in the ass for my, trying to do simply things and ending doing more details, details, details and details. BTW I was tryng to do a cartoon BG (Samurai Jack, simple shapes)

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IMMA GO FIRST IM AMUND HERE'S SOME OF MY WORK/ CURRENTLY WORKING ON A PORTRAIT USING A DIFFERENT WORKFLOW TO PREVIOUS WITH MORE LINES/DRAWING. I HAVE A PATREON GO CHECK IT OUT! https://t.co/JSuDIJkba7 SOMETIMES I STREAM https://t.co/OJSFfso4ms follow check out etc

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inktober day 8: teeth
followed LorekeeperWren's canine teeth tutorial from last year again, and timed myself for 30 min
a workflow with marker sketches and value "splotching" is starting to take shape, i think

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Still testing out
I like the workflow and brushes in the app, but I still miss Kyles Oil brushes from Photoshop 🥲
But I guess I'll be painting in this app rather than Krita for now. :) Still need to get re-used to drawing more.

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First prototype for my if anyone has any input it would me much appreciated, had loads of fun. Udims workflow, 4 textures sets and 160 UV tiles.

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my workflow always dies out around the middle of the week (bc that's when all my classes are and my assignment are due lool) so i'm always happy when the weekend comes back around bc yeyyy time for art

anywho comm wip

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just a very quick and simple stylized shading set-up using the keyshot velvet workflow. just to see if the sculpt works. I'll be sharing this material once fully finished. back again to sculpting.

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taking a break from usual stuff, and tried to include 3D as workflow

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Hi, I'm still not dead. Just messing with my workflow some. Hopefully I can get something more finished with my chars sometime.

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Scientists have rallied behind creating 4 Analysis Working Groups: Animal, Plant, Microbe, Multi-Omics that have gained scientific recognition worldwide by adopting new standards for data analysis workflows & sample processing. Join now https://t.co/JJJAO74Umf

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When does the Cyberpunk style first appear in our life?
Are you familiar with the workflow of Cyberpunk character creation?
All answers are here:https://t.co/Q3FYZf2o3q
Mind you! ❗️❗️From 30 September to 14 October this tutorial is 50% OFF!❗️❗️❗️#Substancepainter

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So finally finished laying the textures down on in the Udims Workflow and its way more efficient as well as being way more fun. Just got to add all the call-signs, logos and detailing and i am nearly there.

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