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I dunno, I just grabbed screenshots of some Endermen and turned on shaders for it.
so with this new water shader looks like we can FINALLY have shallow water for scenes like this :D
| @UnrealEngine | @indiedevfeed | @polycount | @HourADayGamer | #TritoneTheGame | #indiedev | #UnrealEngine | #screenshotsaturday
..:: Swirl ::..
Finally had time to test a new shader :)
Game: @PlayWarframe
Dev: #DigitalExtremes
Tools: Droste shader by https://t.co/DSW2fWenI3
#FramedSC #Warframe #VirtualPhotography #VGPUnite #WordlOfVP #VPEclipse #ZarnGaming #TheCapturedCollective
@SamECheung I didn't use any normal maps, these are edited vertex normals. Here's a pic of the hand with a normals shader though.
Just installed shaders on my minecraft game and it was laggy at first. But now it's running very smoothly after I did some settings on the game, now its better and it still looks goodie!
Helm of Saint 14 for my clanmate in his shader colours and I even added our clan tag on the side 😗💠
#destinythegame #Destiny2 #Destiny2Art
Some more Giovanna renders, this time with my favorite color palette. Shader by @/AerthasVeras.
#Strive #GuiltyGear #b3d
Over the last few days I have grabbed Goku's base and SS model from DBZ Kakarot and fiddled around with in Blender, applying a cel shader and several edits in both meshes to achieve this result
I worked on the sky shader a while ago for @Flightfulpear ✨Maive and forgot to share it on here!
This wouldn't be possible without the incredible write-ups by @HarryAlisavakis, @jannik_boysen and @minionsart ❤ I would link the write-ups in the comments.
#indiedev #gamedev
A proper tweet for my stream end on Monday!
We had a very productive stream! And some cursed fun! Properly boned the ears, made a tail, dynamic bones, shaders! Cursed.. So cursed. I had a wonderful time! xD
Thank yous to @CaptCrabs and @pk_nicholas56 for the raids!!
Fjorda, Minerva and Scar ❤️🔥❤️🔥❤️🔥
More characters from my upcoming comic “The Book of Shader Words”
Testing an already implemented shader in the software.
If i knew how to rig properly on blender i would use its material creation tool.
I think i'll use the first one.
こちらの動画を参考に、Blenderからアルベド、ラフネス、ノーマルテクスチャを吐き出してUnityへ持っていく。一時吐き出し先になるImageTextureをShaderNodeとして設定(つなげる必要なし)する必要がある。
https://t.co/wJDkok7qGq
I got bored and learned how to do a new shader
#b3d #SonicTheHedgehog
For the art trade I made @cintavu ✨🐝Had fun working on this one!!! Shoutout to @makkon_art for the sweet eye shader beta!