Speaking of the Commodore 64, we've also whipped up four super scary C64-style zombies. Which one would terrify you the most if you ran into him on an 8-bit platform? 🧟😱

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Atari 2600 game cover art. Commodore 64. 160x200, multicolor, 16 colors.
More in the series of game covers that I have pixeled as an ode to the fantastic art back in the days.

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TGIF! Whipped up some art to see what a Friday the 13th adventure game on the Commodore 64 might look like. The C64 color palette's a perfect fit for a grimy horror game.... What do you think, would you play it?

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Atari 2600 game cover art. Commodore 64. 160x200, multicolor, 16 colors.
This is four out of a serie of several more that I have pixeled as an ode to the fantastic art back in the days.

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FEAR TREATMENT by The Sarge. Commodore 64. 160x200 with additional sprites in upper and lower borders. Multicolor. 16 colors.

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FREEZE64 issue 56 is all written and page-set.
It’s currently with my best buddy and going through the proof-reading process 😃👍🕹⌨️📺
More details soon.
https://t.co/gZqwEqf8fr

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Retro Gaming Memory! ❤

Title: Impossible Mission
Developer: Dennis Caswell
Publisher: Epyx
Version: Commodore 64
Year: 1984

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Forget what I said about Zodiac. He can wait until the 20+ issue Commodore Donny Planet storyline is finished.

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I cannot fucking believe we're getting Commodore Planet of all fucking villains soon, we haven't seen this guy since the early 80s what a throwback

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YEAH SCIENCE! By The Sarge. Commodore 64. 160x200 with raster extended into the side borders. Multicolor mode, 16 colors.

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COMMODORE DONNY PLANET IS COMING BACK?!!

GET READY FOT MOON KNIGHT’S KINGPIN BUT IF HE RAN A SEAFOOD RESTAURANT, BITCHES

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Dear FREEZE64 subscribers, readers,and Geeks, issue 56 ‘The Last Ninja 2’ was completed yesterday, and so I’ll start proof-reading it during the evenings, and then send it over to at the weekend.
More details soon
https://t.co/gZqwEqfG4Z

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Converted (and had to slightly edit) this Angiewolf's picture into a Commodore 64 computer-compatible picture ^^

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Nebulus (1987)

Published by Hewson
Developed by John M. Phillips

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Retro Gaming Memory! ❤

Title: HeroQuest
Developer: Michael Hart
Publisher: Gremlin
Version: Commodore Amiga
Year: 1991

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THERAPY EXERCISE PART I by The Sarge. Commodore 64, 160x200 pixels, multicolor mode, 16 colors.
Some unplanned doodling resulted in this experimental picture.

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Retro Gaming Memory! ❤

Title: IK+
Developer: Archer Maclean
Publisher: System 3
Version: Commodore 64
Year: 1987

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TIME OUT by The Sarge. Commodore 64. 160x200 pixels, multicolor mode, 16 colors.

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