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Artist Ludovic Plouffe shares:
"Original concept inspired by World of Warcraft's Death Knight class! Everything sculpted in ZBrush, low poly & UV in Maya, textured in Substance Painter."
See it on ArtStation > https://t.co/VucjS0MMPN
#3D #CharacterArt #FanArt #WorldofWarcraft
Sentry gun model made on a rare lunch break. Render and overpaint done the next day. 3D concept art for fun.
ZBrush, keyshot, Cinema4D, Sketch ‘n Toon, Photoshop.
guess i gotta start somewhere right? so this is my mimic mini I made in zbrush, printed just fine!
you can get it free here: https://t.co/rGho79EfBr
this one took me like 8 hours to make
#DnD #dungeonsanddragons #miniature #zbrush
Hey #PortfolioDay
I’m Sophie, 3D Character Artist looking for a full-time job in Australia after I finish uni this year ☺️ When I’m not sculpting in Zbrush, I like to play games with friends, watch anime and eat ramen, and spend time outside ✨
Hey! #PortfolioDay
I'm Albert, second year Games Art student training to be a 3D character artist!
I love to spend a lot of time in zbrush, but also love seeing my sculpted characters come to life!
Currently looking for placement opportunities
https://t.co/tlMyF0AQTa
Progress on the #TankGirl model fanart.
Yeah ... this feels like it's going into a better direction.
Sculpted in #ZBrush, texture bakes in #Marmoset, UV unwrap and texture painting so far in #Blender3d
【メイキング】ZBrush 等使用、Momen Elwan氏 の「Zohlof」"Sculpt & pose a confident turtle with ZBrush, Maya, and Substance" https://t.co/Q3Y0VWnbIV
@MarcelSygula @withFND Hey Marcel, I'm Zoli and I'm a 3D Artist based in Hungary. Here is my latest artwork created with Modo, Zbrush, and Substance Painter with a little bit Photoshop, but I would like to make more exciting NFT animations. Good luck with your drops! :)
Late to da trend ig but @DevForHireRBX am i certified cool tree maker now
Zbrush, Blender and substance painter (+a little bit of photoshop) and a lot of pain
#RobloxDev #Roblox #Blender3d
Behold, the sphere person!
Just trying to get a hold of the basic navigation and brushes in Zbrush, it's pretty intuitive for use with a tablet, but I've mostly done stuff with mouse/trackball before so... yeah, needs some getting used to :D
Full series of characters I made, based on the fantastic work of David Boudreau.
characters Sculpted in Zbrush, based on the designs of David Boudreau.
#characterart #artstation #sculpture #sculptor #character #gangsters
Khayyam Naghiyev showed us how to create an intricate dragon material using Substance, ZBrush, and Marmoset Toolbag:
https://t.co/7WRlzt5q7Y
#substancedesigner #zbrush #marmosettoolbag #xnormal #materials #texturing #gamedev #indiedev #3dart
The retopoed mesh is very smooth when the subdivision count is increased. Hence I import it back into Zbrush, project the retopoed mesh subdivided to ~50k vertices on the original mesh. Then I fix some details by hand. Retopo (left), Retopo + project (right), at 800k verts. https://t.co/Ko1flOkALy
Monster design, theme was “encounter” and/or “hellscape”.
Sculpted in ZBrush, painted in Photoshop.
#beegoesto3d #3dmodel #zbrush #conceptart #creaturedesign #cthulhu #3dsensemediaschool