guess i gotta start somewhere right? so this is my mimic mini I made in zbrush, printed just fine!
you can get it free here: https://t.co/rGho79EfBr

this one took me like 8 hours to make

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Hey
I’m Sophie, 3D Character Artist looking for a full-time job in Australia after I finish uni this year ☺️ When I’m not sculpting in Zbrush, I like to play games with friends, watch anime and eat ramen, and spend time outside ✨

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Hey!
I'm Albert, second year Games Art student training to be a 3D character artist!
I love to spend a lot of time in zbrush, but also love seeing my sculpted characters come to life!
Currently looking for placement opportunities

https://t.co/tlMyF0AQTa

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Progress on the model fanart.
Yeah ... this feels like it's going into a better direction.
Sculpted in texture bakes in UV unwrap and texture painting so far in

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Here she is in zbrush, will paint her bigger siblings next week!

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【メイキング】ZBrush 等使用、Momen Elwan氏 の「Zohlof」"Sculpt & pose a confident turtle with ZBrush, Maya, and Substance" https://t.co/Q3Y0VWnbIV

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2018: CJ Knight - Wolf Model -
Project for The Beautiful Meme. Work in progress - Sculpted in Rendered in

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Hey Marcel, I'm Zoli and I'm a 3D Artist based in Hungary. Here is my latest artwork created with Modo, Zbrush, and Substance Painter with a little bit Photoshop, but I would like to make more exciting NFT animations. Good luck with your drops! :)

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Late to da trend ig but am i certified cool tree maker now

Zbrush, Blender and substance painter (+a little bit of photoshop) and a lot of pain

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Behold, the sphere person!

Just trying to get a hold of the basic navigation and brushes in Zbrush, it's pretty intuitive for use with a tablet, but I've mostly done stuff with mouse/trackball before so... yeah, needs some getting used to :D

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Full series of characters I made, based on the fantastic work of David Boudreau.
characters Sculpted in Zbrush, based on the designs of David Boudreau.

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Khayyam Naghiyev showed us how to create an intricate dragon material using Substance, ZBrush, and Marmoset Toolbag:

https://t.co/7WRlzt5q7Y

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Sasha Vinogradova, Butterfly series, C4D with Zbrush, 2021 [1694x1724]

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先週の土曜日から作成はじめてやっとここまできました

使用ソフト
Dazstudio,Blender,zbrush,marvelousdesigner


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The retopoed mesh is very smooth when the subdivision count is increased. Hence I import it back into Zbrush, project the retopoed mesh subdivided to ~50k vertices on the original mesh. Then I fix some details by hand. Retopo (left), Retopo + project (right), at 800k verts. https://t.co/Ko1flOkALy

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Monster design, theme was “encounter” and/or “hellscape”.
Sculpted in ZBrush, painted in Photoshop.

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Hello! WIP artshare, I like it, thanks for hosting this :)
Here's my latest illustration and some WIPs of it.
I do 3d sculpt all with ZBrush, then render passes & photoshop for final touches.
(I'm working on a new one, but it might be too gore for the thread ;) )

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Thanks! Yes it's 3D.
I start by sculpting everything with ZBrush, then I make some renders, trying materials and light. And for final touches, I assemble all in photoshop, and paintover some details. Here's some WIP/process:

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Courage !
Qui se rappelle de Courage Le Chien Froussard ??
Voici une petite réalisation que j'ai fait sur Zbrush, Substance Painter et Cinema4D rendu avec Octane

Vidéo en acceléré dans dessous !

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We had the pleasure of working on some of the character models for Expedition Zero. Here's some that we're super excited to share! 🎉

The child was modeled in Zbrush, retopo in Topogun and baking and texturing in Substance Painter.

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