Behold, the sphere person!

Just trying to get a hold of the basic navigation and brushes in Zbrush, it's pretty intuitive for use with a tablet, but I've mostly done stuff with mouse/trackball before so... yeah, needs some getting used to :D

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Full series of characters I made, based on the fantastic work of David Boudreau.
characters Sculpted in Zbrush, based on the designs of David Boudreau.

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Khayyam Naghiyev showed us how to create an intricate dragon material using Substance, ZBrush, and Marmoset Toolbag:

https://t.co/7WRlzt5q7Y

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Sasha Vinogradova, Butterfly series, C4D with Zbrush, 2021 [1694x1724]

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先週の土曜日から作成はじめてやっとここまできました

使用ソフト
Dazstudio,Blender,zbrush,marvelousdesigner


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The retopoed mesh is very smooth when the subdivision count is increased. Hence I import it back into Zbrush, project the retopoed mesh subdivided to ~50k vertices on the original mesh. Then I fix some details by hand. Retopo (left), Retopo + project (right), at 800k verts. https://t.co/Ko1flOkALy

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Monster design, theme was “encounter” and/or “hellscape”.
Sculpted in ZBrush, painted in Photoshop.

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Hello! WIP artshare, I like it, thanks for hosting this :)
Here's my latest illustration and some WIPs of it.
I do 3d sculpt all with ZBrush, then render passes & photoshop for final touches.
(I'm working on a new one, but it might be too gore for the thread ;) )

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Thanks! Yes it's 3D.
I start by sculpting everything with ZBrush, then I make some renders, trying materials and light. And for final touches, I assemble all in photoshop, and paintover some details. Here's some WIP/process:

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Courage !
Qui se rappelle de Courage Le Chien Froussard ??
Voici une petite réalisation que j'ai fait sur Zbrush, Substance Painter et Cinema4D rendu avec Octane

Vidéo en acceléré dans dessous !

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We had the pleasure of working on some of the character models for Expedition Zero. Here's some that we're super excited to share! 🎉

The child was modeled in Zbrush, retopo in Topogun and baking and texturing in Substance Painter.

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2016, Demogorgon :)
Sculpture in Zbrush, render in Photoshop.

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Here's my top 4 for the weekend! All created in Zbrush, Substance Painter and Maya (arnold). Intending to keep more of these coming throughout the year. :)

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I usually don't do humans in zBrush, simply because it's 100 times harder and it looks uncanny all the way through. It's really a "trust the process" to its fullest extent.

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learning zbrush, its really good :)

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Some process shots of how the Grue was made: Model in Zbrush, rigging,animation, shading and lighting in Blender.

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Hello, I’m a digital artist, doing freelance🖤
I’m drawing anthro, animals, humans and other fantasy (and not so) stuff
Sometimes trying Zbrush, doing customized clothes 💫
I made this acc in Jan so it’s a bit empty but I planned a content for 3 next weeks, so join me:3

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That time i was obsessed with the show Dinosaurs, i wanted to do each memeber of the family in Zbrush, i was going to work on Robbie Sinclair but i had got a new job and had to relocate, may have to go back and finish them off.

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