画質 高画質

little mini update, it took all day, but I got lighting to work on sprites!! its really complex programming and shader wise, yet visually its just a logical thing!

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This is for a school project I'm making with a few partners. The pixel art is done by me. The music isn't ours and is placeholder, but for now enjoy this cutscene.

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NavMeshAgent同士が正面衝突して動かない・・・どうすれば良いんだろう

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Sound mixing crystal bells and about 3 different sounds of dragging stone, what do you reckon?

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Hi !!✨✨ We have started making some concepts for our next roguelike mobile game at 🎮 Do you like it so far? Please leave us feedback!! 😊😊

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🚨 A NEW CHALLENGER APPROACHES 🚨

Working on a new nightmare for Figment: Creed Valley, representing the mind's fear of darkness.

Presenting: The Black Hog!

Wishlist: https://t.co/0pxHaXaEtC

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ホロライブの白上フブキちゃん
3Dで作りました~~~~!!たけのこーんも駆け付けたようです
URLからグルグル見れます!ちょっと重いけど!
https://t.co/1rA35Afv61
 

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Hello ! 😊

On teste une autre vue de la scène de vous en pensez quoi ? 🤔

Laquelle vous paraît plus lisible ? Donnez nous votre avis svp 😁!

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"Azusa" from K-ON!

Character shading using RealToon Shader.
No Unity PPS is used.
Unity Built-In RP is used.

*Illustration Style.

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A pathway adorned with royal flags 👑
Where could it lead?

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Think about what you did wrong and try again👊

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Smells fishy...
Testing out shapes and texture for some of the lighter class creatures. Inspired by the incredible

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