//=time() ?>
hello #PortfolioDay !
I'm Jie 🌸, a software engineer who's teaching themself to make art. I love playing with shaders and make some stylised 3D renders with it.
kindly DM or hit the email below for collabs or to say hi ☺️
💌 jiehanaldicho@gmail.com
I Cannot get over how much i love what i did with the shader for the H5 Wasp.
decal shader is behaving different on MeshInstance vs MultiMesh even though instances have same transforms, any ideas why?
i want to make castle of dreams” world in vr chat but i need a gochi grass shader that looks like / a mix of genshin impacts and breath of the wild the closes thing i seen that i like is from the Hayao Miyazaki world that is currently in private
@cwizzit Looks nice! This is mine 😁 (wish there were more shaders that made it glow like this though)
i tried a new hair rendering style and switched up how i paint i think i like it mayhaps.
i got lazy with the background i literally just searched up "minecraft world with shaders" and just took the first one.
Blenderの練習。今日は仮と本番の間くらいのマテリアルを設定。
久々にShader2RGBを使わない方向で進めてみようかと。イラストじゃない場合、影はそんなに影響が大きくないはず。でも影、出したいなぁ(´・ω・`)
1枚目がCycles、2枚目がEevee。
マテリアルはライトと法線のLambart+AOだけ。
#b3d
CKで作り直しても、画像ファイルサイズ等を変えても、肌の色を変えても頭部分の化粧(色)が反映されない。(2枚目)
誰かBSShaderTextureSet 6 を反映させる方法教えて(ニフスコでは反映されてる)orz
#同一人物とは思えない画像を貼れ
More early build screenshots in the US Super Mario Galaxy 2 guide! In Sweet Mystery Galaxy, this platform here has a reddish pink color. In the guide screenshots, it's light blue instead! Removing the material shaders from the model in the final game brings back its blue color.
Tossing some shaders on a Marauder II from Mechwarrior Online. These models look so great even with just basic shaders! This is Principled BSDF with some extra AO in Eevee. Will try some fancier stuff and NPR. #MWO #b3d #Blender3d #battletech
@MechWarriorF2P @TheBombadilShow
Commission for Keiko Pima! Sorry this took a while, I haven't done a fursona before, and I wanted to make a new shader too! Really proud of how this came out!!
Creator: https://t.co/yUTIZCXad6
#bnpr #Blender3d #pixelart #jumpstart #retro #stylized #VRChat #newshader
@NickDCarver Yee im in maya atm just with surface shaders for block colour but I think ramp shaders will be the way to go! Ideally id like to have block shadows with a bit of patterned dithering at the edges so will see what I can do!