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So I can now mimic the Flipnote studio 3d style on Sai 💚. I also learned how to properly post pixel art on here so compression doeamt suck as bad.
It feels so nice to use the same pixel brushes from Flipnote but with all colors and modes to achieve this! 🌺👌
New OC to play with Pock
I don't know how people can make shadless art and it look good, mine always looks off...
Also I figure out this compression issue someday.
Cyborg (twitter really killing it with the compression)
August Poll Image at my Patreon features a regal Lakebound! This one was pretty fun to make... it's always a pleasure to draw twisting cloth.
Version without Twitter-compression available at FA and Patreon.
[ https://t.co/6dxiOxjvXV ]
[ https://t.co/Ctfu6mH87x ]
Here's my completed @DazzoeVR, managed to finish her just before my holiday. I think I did pretty well for my first bust
Re-uploaded due to bad compression
(repost bc fucky compression)
it was supposed to be a quick doodle but i ended up spending 3 afternoons on that
Anwara on stage!!
Rather than color the last one, I did an entirely new pose. It's a WIP but Eh. Still got a ways to go but I think it came out okay.
PS hopefully Twitter won't be weird about compression this time.
a sleepy decompression doodle of a soft lad, character by @marvell_pj
Got another backer today! Thank you so much! Now only $45 from 1k!!
#indiecomics
This story is BIG, but
❎decompression
❎propaganda
❎woke points
Just 100% pure #fantasy escapism and #DRAGONS
#SorryNotSorry
Back it and support the #ComicsRevolution!
https://t.co/eK2F97exIV https://t.co/5b6EXVoaTl
idk how twitter compression works anymore, but here's some very gay Attis and his extremely wealthy and beefy husband Warrick (CAN YOU BELIEVE ANYONE ACTUALLY TRIED TO ROMANCE HIM)
A hollow knight fanart I took time in lol. Thanks to the inspiration from a hollow knight maker the second pic is the character I made with the program lol (hopefully twitters compression doesn't screw the pic over or I'll have to redo this XD)
Itadaki Street 2 was a little too complicated for me as a first project (damn graphics compression!) so I simplified a little and I'm currently working on a translation for Itadaki Street on Famicom! It's been tough but I think it's going pretty well!