Original design by , texturing by

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Drew this cute from by As part of an art race with a friend 💜💜💜 tried some new texturing teqniques, I really liked how it turned out!

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Texturing is a pain

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Spider has been stuck in slow texturing process, while I work on actual things 👀
But have a WIP

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Gorilla(Hard Surface) 3D Model work has done by
Sushil Pawar
Software used: Maya, Z brush, Substance Painter, and Arnold.
Credit: Modeling, Texturing, Lookdev, and Lighting Done by Sushil Pawar
Concept Art : Furio Tedeschi

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I've been working on this model for 2 days and I liked how it turned out! I plan on texturing it and exporting it to Robloxs so I can animate it

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Wip 3D model of my monster girl character. She's below 10,000 tri so far and i might attempt to fix her up for Oculus Quest VRChat users.

I might be able to so some simple texturing on my rent laptop. Fingers crossed!

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I use a lot of big lines and texturing in my art!! I've also started posting a bit more!

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Preliminary texturing is IN!
Colors are manifesting!

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okay here's ! There's two additional versions of this but you'll have to find my other Twitter account to see them ;0 I'm never texturing anything like this ever again what a nightmare

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And the digital taxidermist continues...

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Thanks for helping me with the texturing format and UV Wrapping

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Wee stream for a wee mega man! Texturing Mega Man live! -- https://t.co/HFo5jOTgn5

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Texturing done. All that's left is blend shapes and rigging

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Here's another update on Isle. I've finished retopoing, unwrapping and baking. Here's some quick renders (no lighting) from marmoset to show off the bakes on the lowpoly. Onto texturing!

Based off of the concept by

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