画質 高画質

Made a few edits to the player model recently, particularly idle poses to bring about a more distinctive outline. Also this whole level bends and warbles visually, as if it's alive, because it is alive

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Mi versión en 3D de "Kelpy The Kelp Kid", concepto original de Jeff Hong 'jeffh' en artstation. Render en tiempo real con Unity.

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Sup doc?

🔥We are totally independent and a very small 2 people studio so likes/RTs are very appreciated!🔥

⚠️Check our page and wishlist if you like it:
https://t.co/Z7QL5Nbdrk⚠️

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🎲Dice🎲

⚠️We are totally independent and a very small 2 people studio so likes/RTs are very appreciated!⚠️

🔥Check our page and wishlist if you like it:
https://t.co/DsYfLZVSjH🔥

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Spooky little house in the forest 👻🔮 What kind of NPC do you see living here? | Artist:

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Placing crops & fields will transform the below tile into soil. As the village changes, so does the terrain around it!

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has been released! Thank you all for your support throughout the development and our launch week, it means so much.

Here's from us, the team at Snowhaven Studios to you.

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More work on jobified probe infrastructure. Very happy with the architecture, but it's all invisible work that cannot be shown in a video :/

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Welcome to the Testing Museum!
This is where jack-of-all-trades, and definitely-master-of-none imports and tests each and every art asset.

In the top right you can see RJ's first assets. Dead trees made with love and care ❤️

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