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『ハムナプトラ』VFXを全編に取り入れ大ヒットした冒険アドベンチャー!「失われた砂漠の都」、「黄金のピラミッド」、「呪われた皇帝の秘宝」、3作続けてCSザ・シネマで今日午後2時15分から放送します‼
Here comes the beat! Miraiko is a talented taiko drummer and a performer. She can conjure the power of the elements through the different rhythms she creates. Working on this was a lot of fun and I hope to do more VFX stuff in the future.
#characterdesign #artwork #original #vfx
Hi #ArtistsofSEA!
I'm a 19 year old student, and half Indonesian! 🇮🇩
I'm studying vfx, and love to draw loads of fanart with bright colours and expressive faces on the down-low :) 🌸🌸
🌴 Congés d'été
E-tribArt prend des vacances bien méritées du 1er au 16 août ! Cependant nous restons dispos pour toutes vos demandes concernant le financement des formations ou les inscriptions.
Bonnes vacances 😎
https://t.co/hSFwEZUD40
#VFX #3D #formation #cg
NEW Tree Scans / Betula
You can become a member and try the free assets.
https://t.co/IVuVm6zlog
#gamedev #digitalart #cgi #3dmodeling #indiedev #GameDeveloper #3d #materials #3dtexture #scanslibrary #scandata #render #photogrammetry #vfx #ue4 #ue5 #3DModel #3dmaterial
Creating the VFX for GHOSTBUSTERS (1984)
SFX collectors magazine
#VFXarchaeology
Pyracantha coccinea / Firethorn
You can become a member and try the free assets.
https://t.co/IVuVm6zlog
#gamedev #digitalart #cgi #3dmodeling #indiedev #GameDeveloper #3d #materials #3dtexture #scanslibrary #scandata #render #photogrammetry #vfx #ue4 #ue5 #3DModel #3dmaterial
| Be You | Don’t be afraid to be yourself. We all have our unique personalities - we should embrace them.
#tuesdayvibes
Digital art combined with VFX.
└13-12
①폴노만 너무 심하게 신경 쓰이던 부분만 좀 고침 ^_T
②VFX사이트에 뜬 거라 화질? 좋은? 짤
③행복회로 현대물로 식사하는 블러드들 보고 싶은데 노만이 뭘 먹든 살이 안 찌는 타입이라 남들만큼 먹는데도 유독 마른 편인 것도 좋고 입이 엄청 짧아서 별로 안 먹는 편인 것도 좋아서 고민…
In case you missed our #SketchtoScreen panel last week for #comicconfromhome you can dig deeper into the design behind our latest projects here and never before seen art from the ASC original 'DIVE' coming out 2021! Watch here --> https://t.co/MlQnN1XU25 #asc #comiccon #vfx #DIVE
Hi, I'm Natalie! I'm a VFX Artist at Insomniac Games, formerly Naughty Dog. On the side, I also work on my webcomic! #VisibleWomen
🌸Site: https://t.co/iqY9wUg1LU
🌸Twitch: https://t.co/vZvhafAbs3
🌸Instagram: https://t.co/Vn7bUuhqGR
Problem #1 : how to handle the horizon. This bit me in the arse in Lost At Sea so I want to solve this early if possible. Was hoping cubemap fog would do a lot of work here but its still super obvious where geo ends. Could potentially use vfx fog cards to hide transition
Tilia tomentosa / Linden
You can become a member and try the free assets.
https://t.co/IVuVm6zlog
#gamedev #digitalart #cgi #3dmodeling #indiedev #GameDeveloper #3d #materials #3dtexture #scanslibrary #scandata #3D #render #photogrammetry #vfx #ue4 #ue5 #3DModel #3dmaterial
Transparency blend vs. splat size blend.
#MudBun #MadeWithUnity #GameDev #VFX
@carlosbehrens @GameTxtures Hi! I'm a student VFX artist trying to learn as much as I can about the space! Most of my work is a bit more motion-centric, but trying to build up a better reserve of static shots.
Liked the style of the previous VFX, so did some projectiles as well. 🙃
#AmplifyShaderEditor #madewithunity #VFX #RealtimeVFX #gamedev #indiedev #unity3d
Some 80's/Miami Vice inspired VFX doodling, Cheers. 🥳
#AmplifyShaderEditor #madewithunity #VFX #RealtimeVFX #gamedev #indiedev #unity3d
@MitjaRoskaric #4Games Did #VFX on Divinity Original Sin Enhanced Edition, LEGO Dimensions, Ghostrunner and I did mostly everything except C++ and sound on my own game @HoverloopNAC ! 🖖