Now you can continue to draw loops.
Also improving the raycast so you can drag outside of the mesh, as long as it is nearby, you can see it still generates along given direction.

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New wrapping system for Quadwrap.

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🆕 QuadWrap add-on is now up on Blender Market! 10% of each sale will go to Blender's Dev Fund.

Try it out today:

https://t.co/G31QLXZP64

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QuadWrap test on hard surface model.

Thanks to for helping me solve orientation issue!

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