For I present my level design test which got me hired at 343 Industries on NINE YEARS AGO WHAT

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4th map done. It's a mountain, and a pretty annoying one to climb, at that! But it's not because of what you'd expect, this one is pretty easily traversible on foot, were it not for the platforming and monsters in the way!

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BSP Blockout and Final

Done with Source Engine/Hammer Editor (L4D2). Architectural building is House in Menorca.

Really enjoyed creating this.

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Day 1: You as a supervillain & an orc. Me as an orc?

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Ok, Blockout time again! (starting a new project in is just a big coincidence xDD)

so my next project is... my own character in

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Basic top down and elevation changes in 3ds max. did the rest! Turned out one of my favorite areas!

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Happy Prop-tober! Here is my first contribution to a month full of fun props and block-outs! I thought it would be fun to recreate the ball from such an amazing game.

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Happy everyone! Here's my for day one. And don't forget, if you like my art be sure to check out my game on We have 15 days left to go to hit our goal!

Kickstarter: https://t.co/jXdHztmy9h

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It's officially !!! Here's a small stealth/ combat encounter I threw together inspired by the Seattle level showed off in the recent The Last of Us Part II trailer.

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Sad to see that has come to an end. But I wanted to thank everyone that's been checking out my work the past month. So... Thank you!! I feel a lot more inspired after sharing my work with the community. And what an awesome community it is!

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