Forgot to post these progress pics from a week ago. Woops. Will post some more in the replies of this tweet

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Five Spawn Room & Stille Nacht by
2 maps for added on

- Five spawn Room : https://t.co/YkvtEH405T
- Stille Nacht :
https://t.co/iVgzB2OfJo

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Some here! The structure of a very dangerous and difficult phase :) you're going to need all your skills!
--
非常に危険で難しいレベル構造:)プレイヤーは死を回避するためのスキルが必要です

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Bedroom illustration! Needed something quick and simple after that insane Pokemon Center piece!

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Learning to make some pixelart locations.

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Some Progress shots and design work behind the second part of the campaign I'm creating. Watch your step when crossing bridges!

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Some sort of wooden-void-hell experiment, idk... At least, I managed to get out from creative block earlier than I expected to.

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So, I missed screenshot Saturday/Sunday... 🙄

...and, thought I'd offer a instead. 👍

Behold, a smattering of environments and vistas from The Island of the Lost.

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ive been working on my first map a little, still a heavy WIP!

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As requested, here's the side by side of my blockout vs the concept art by for
I can't wait to see the final Art!

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Basic blockout I did today for L4D2 following the linear design with small branching paths. The survivors battle their way up a hiking trail and camp to reach the forest lift.

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I've treated my 'Sinking Swamps' level to a new skybox, some swamp gas, glowing fungal spores, skeleton victims and a few secret areas! 😀

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"Welcome to the Jungle! We've got fun and games..."

We've also got a treehouse complex, a skeletons on spikes and a trap filled jungle maze! Woo hoo!

Top that GNR! 😛

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