Chicken head musculoskeletal biomechanics methods from our currently funded Dinosaur-Bird biomechanics & evolution grant.

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The theatrics the dynamic duo will take us through!!! Cartoon was published in the Star Newspaper

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New character: "Q"

A Biomechanically augmented shark girl.

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otannjyoubiomedetougozaima!!
(sAFE!!)

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Hello, do you have a moment to talk about pure biomechanical horror?

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i can apply for my international passport online BUT they need my biometric data taken where I'm registered and that's a 3h flight from here and I have to do it twice
nice way to spend a lot of money!

anyway have a wip wing

0 0

今日はレムラム誕生日の誕生日やぁぁぁぁ
みんなでいわぉぉぉ
おめでとぉぉぉ
リピートアフタミー
REMU&RAMUTANJOUBIOMEDETO



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Your periodic reminder that all good data we have on giant pterosaur anatomy and biomechanics points to well developed flight capabilities, even though they were the size of giraffes.

Details: https://t.co/eK6GcnFFGW

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What's new in Add-On "Vanilla+ BETA 2":

- Warlock - new type Illager which summon Cursed Skeletons.
- White-Walker-a New type of zombie that spawn in the cold biome.
- Wither - Skeleton Jockey and Jockey to spawn in the Nether and more
https://t.co/6uYhTljlEM

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Biomechanical landscapes by H. R. Giger (1940–2014)

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New from ASJ: "Beyond the L-Strut: Redefining the Biomechanics of Rhinoplasty Using Topographic Optimization Modeling" https://t.co/sntyLUZtjl

4 4

A speaking with to learn about the techniques palaeontologists use to deduce diet from fossils https://t.co/xcr7qAYyrS

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【BioMedサーカス.com】新年あけましておめでとうございます。2019年も皆様にとって光り輝く1年になりますことをお祈り申し上げます。光あるところに闇は生じるものです。皆様の輝きによって生じた闇の中の出来事は、今年もBioMedサーカス.comが扱わせていただきます。
https://t.co/imrqWbCCi8

1 7

~ The Opaline Hare ~ 🐇
*Created in Clip Paint Studio*
(Ink lines in SAI)

The Opaline Hare is a small herbivore in the Taiga biome. Prismatic fur adds camouflage by refracting the colours of its immediate surroundings. ✨

World by
& Twitch community - DMMedia

0 1

I'm starting to do some of the sector design and artwork for the different biomes. I still need to add the transitions between biomes so it's more natural though.

/ / / /

2 6

I've finished the world generation on the x axis. I disabled the other biome generation because I haven't designed the sectors for them yet. I also gotta update Px Editor to handle alpha values before I can add the y axis world gen.

/ / /

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Midnight noodles ...wrong turn ... doodle practice I was inspired by work and lighting style.. check out his page for some insane work :)#midnight

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