Doing my first ever tag!

Hi, I’m Alexandra and I’m a freelance Game Artist and Unreal Engine specialist. I do everything from modeling and lighting to texturing and vfx.

My speciality is that I specialize in ~everything~

I’m available for freelance work atm!

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While trying to sculpt, I found out that I always draw faces like these from front view. They look a bit funny from sides %)
This time I learned: texturing with fill layers/masks, the existence of gradient tex node and how to compile a program you don't need in VisualStudio

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The base model of Odie from Garfield is now complete, so now off to texturing and rigging before kicking him off the table!

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A seamless 3D texturing experience. ⚡

Make the Megascans library your own and redefine thousands of assets with your own style in Mixer 2020.
Use for a chance to be featured!

Blog: https://t.co/dwRo60UcIC

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. shared her process of creating a stylized backpack with textures in and setting it up for

https://t.co/XsU1hlwsfn

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I think it's safe to say that I hit a milestone tonight; first time texturing a personal project of mine, and it's turning out pretty well!

I'm finally comfortable in calling myself a beginner 3D artist. 😄

Also, this flair is coming soon. 👀

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Guess what?

is retexturing Botania for 1.15. Here's a preview.

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Texturing experiments from today 🕷️

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I've been texturing Mario Party 6 for dolphin

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Might as well. I’m a 19 yr old artist studying 2D Animation while also partly doing 3D, Web Design, Music, Texturing, etc... *sigh* honestly doing too much. Hehe.. but whatever..

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Small texture update. I intend to post wip's more often in order to motivate myself.

Most of the base texturing is done, next up it's refining time... after some base mesh adjustments most likely.

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I am a technical 3D artist improving my skills by modeling and texturing props, and game design!

Artstation: https://t.co/VMeKvTSdef

Artists you should (must) follow:






🌸and our game: 🌸

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I'm tired of looking at this piece. I did a lot of firsts on it, rendering gas, liquid, cloth texturing. All on top of trying to push for a more dynamic pose compared to previous pieces. I hope it looks good!!

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First solo model in blender. Not bad just need to look at texturing more. Takes longer to model in blender while getting used to it.

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I never post WIPs here but here's Tar's model! will be texturing tomorrow (?) Done in about 4-5 hours total! i recorded some of the process to upload eventually for anyone interested, modeling in the game style was tough!

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My entry for
's

Being able to think through art pipelines with strict limits made me think about texturing in completely new ways. So much fun!

https://t.co/ySY0mcSvJC

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Some old 3D assets back from video game school. Look at that stuff. UVing and texturing was always my favorite part of modeling

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